Ian Gonzalez (@iangonzaleztr) profile picture

๐Ÿ‡ฆ๐Ÿ‡ท Video Game Localization (Englishโ†’LatAm Spanish) Payday 3, Diablo IV, Darkest Dungeon 2, Axiom Verge 2, Stoneshard, and many more!

Argentina
Joined August 2019
Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)Photo by Ian Gonzalez (@iangonzaleztr)
Our dear @iangonzaleztr made a really important point. And if we're honest, it's not just localization: with the layoffs happening everywhere, other fields of development will most likely become victims of this "bare-minimum" policy. We all have to do better than this.
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We've been advocating for #TranslatorsintheCredits for as long as we've existed, but you might be wondering what it means. Let's do a little back to basics for devs, publishers or anyone interested, as to *why* you should put your translators' names in your credits ๐Ÿ‘‡๐Ÿผ๐Ÿงต
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Me encantรณ este juego pero DALE...
In Hardspace: Shipbreaker, by @BBIgames and @Focus_entmt, translators are NOT in the credits. However, the credits roll does include a full list of production babies, cats, dogs, horses, fishes and even an Unnamed Rat (R.I.P.). Video credits: SteveTAGamer on YouTube
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Hire translators, hire reviewers and hire LQA specialists if you want the absolute best experience for your players which, surprisingly, converts unto more ๐Ÿ’ธ๐Ÿ’ธ๐Ÿ’ธ Taking shortcuts by replacing these roles with AI is a sure-fire way to loose revenue.
Always hire human translators. No AI will treat your game with so much love and creativity.
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6/ โ€ฆTo *THE* archaic and lofty weirdo who believes himself to be a chivalric knight in 1600's Spain of course: ๐ƒ๐จ๐ง ๐๐ฎ๐ข๐ฑ๐จ๐ญ๐ž! The parallel worked so great that @iangonzaleztr kept working on Reynauld with the book by his side. He could even throw in a direct quote:
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Un hilo sobre cรณmo nos inspiramos en el espaรฑol antiguo del Quijote para emular el Olde English del Cruzado de DD2 Thanks for the spotlight FtV! โœจ
โ€œ๐–‚๐–”๐–—๐– ๐–™๐–๐–ž ๐–™๐–—๐–Ž๐–ˆ๐–๐–Š๐–—๐–ž ๐–Š๐–‘๐–˜๐–Š๐–œ๐–๐–Š๐–—๐–Š, ๐–œ๐–†๐–˜๐–™๐–—๐–Š๐–‘๐–˜!โ€ Can you guess which renowned literary figure was used to localize the Crusader in @darkestdungeon? Let's go for a little Spanish Lat-Am translation behind the scenes ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿงต๐Ÿ‘‡
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Hay que hacer LQA.
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jeje๐Ÿ˜‡
๐Ÿ’ซ๐™๐™ง๐™ค๐™ข ๐™ฉ๐™๐™š ๐™‘๐™ค๐™ž๐™™'๐™จ ๐™ฉ๐™š๐™–๐™ข๐Ÿ’ซ He plays the drums, speaks a little Italian, spends most of his time on Twitch and "I am @iangonzaleztr and although you do not know me, I'm coming to you for some advice" is how it all started. Cheers, friend!๐Ÿค #TranslatorsintheCredits
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#TRANSLATORMODE ๐ŸŽฎ๐Ÿ•น๐Ÿ“ข Techtonica's updated content is out!๐Ÿฅ‚ ๐Ÿ–ฅ Thanks a lot @FromTvoid for including us and always fighting for the #TranslatorsInTheCredits , thanks to Fire Hose Games for recognizing our work and to Lau and Ian for being incredible professionals!๐Ÿ†#gameloc
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No todos los profesionales estรกn acreditados en el Diablo IV: existen agencias de mierda de las que hay que ir alejรกndose de a poco. Son la gran mayorรญa
Congratulations! Sadly, it seems @Altagram_Group chose not to include freelance translators in the credits, but it's great to see that not all agencies are like that! #translatorsinthecredits
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Gente estuve en el equipo de localizaciรณn de Diablo IV (espaรฑol latino) y mi querido compaรฑero @guido_bnd me informa del noticiรณn: ยกSALIMOS EN LOS CRร‰DITOS!๐Ÿ˜Ž๐Ÿง Hermosa sorpresa. Por mรกs #TranslatorsInTheCredits. Gracias a RTS y a nuestra PM Nati por mandarme tanto trabajo :)
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As a freelancer, I've worked on a couple high-selling titles (e.g. Sonic Frontiers), but it's something else to have a title my ๐™จ๐™ฉ๐™ช๐™™๐™ž๐™ค handled at the top of the Steam charts. I am so proud, also completely terrified ๐Ÿ˜…
This quoted post is unavailable.
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Bueno, mรกs tarde (17:00๐Ÿ‡ฆ๐Ÿ‡ท) voy a prender stream para jugar y charlar todo lo relacionado a la localizaciรณn de Darkest Dungeon II con mi compa @guidogameloc ๐Ÿน ยกยกยกVรฉanme descender a la locura y analizar nuestra traducciรณn!!! twitch.tv/iantraducejuegos
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Bueno, reaparezco acรก despuรฉs de un tiempo (buenas razones) porque maรฑana sale @DarkestDungeon 2 con nuestra traducciรณn, y estoy terminando las รบltimas horas de test lingรผรญstico ๐Ÿฅฐ Veinte meses de trabajo y un montรณn de aprendizaje: Gracias @FromTvoid store.steampowered.com/app/1โ€ฆ
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las buenas razones por la que no aparezco hace rato: - viajecito por Europa - mรบsica - DEMASIADO TRABAJO ๐Ÿ’€๐Ÿซ  - deep rock galactic pronto vuelven los streams ๐Ÿ˜‡
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SE VIENE. SE VIENE.
Ready yourselves, the time draws near... Darkest Dungeon II launches into 1.0 in just 3 days! WISHLIST on Steam today: bit.ly/3HhBaGs #DarkestDungeon2 #DarkestDungeon
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REFES DE MรšSICA LATINOAMERICANA
Did you know there were lots of music references in @DarkestDungeon II? ๐ŸŽธ Here's a little teaser of @yesica_terceros' interview of @guidogameloc and @iangonzaleztr, about how they handled the Metallica & The Police references in their LatAm Spanish localization ๐Ÿงต๐Ÿ‘‡๐ŸŽถ
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๐Ÿฅฐ๐Ÿน๐Ÿ’ข๐ŸŒ 
ยฟSabรญas que @DarkestDungeon II tendrรก referencias al rock nacional? ๐Ÿค˜@guidogameloc y @iangonzaleztr nos contaron en exclusiva los desafรญos que tuvo la localizaciรณn de la secuela del clรกsico, sus estrategias y consejos para trabajar | Por @yesica_terceros pressover.news/entrevista/daโ€ฆ
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La genia de @yesica_terceros nos entrevistรณ a mi compaรฑero Guido y a mรญ acerca de nuestra traducciรณn de Darkest Dungeon II (para @FromTvoid). ๐Ÿ˜‡ Hablamos sobre algunas decisiones, sobre nuestra faceta musical (!?) yyy de localizaciรณn en general: pressover.news/entrevista/daโ€ฆ
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gracias Yesi por la entrevista!!! ๐Ÿฅฐ
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