
making 'They're Gonna Get In' an RTS Roguelike. death threats to: [email protected]
Joined January 2026
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iCon Studio TX retweeted
Hi, everyone!
I’d like to share the situation one week after the release of my very first game, Samurai Beat Demons.
So far, 34 copies have been sold.
A huge thank‑you to those 34 players 🙏.
★ For those who purchased:
If you’re enjoying the game, please leave a positive review on Steam. For a developer, it’s almost as important as parents themselves 😅.
Some players who reached stage 50 mentioned that the difficulty curve in the later “Hell Map” is a bit too steep.
Since the game is designed to be challenging, I didn’t expect anyone to reach the late stages so quickly 👹. I’m currently studying how to improve this.
★ For those who haven’t purchased yet 🥹:
If you enjoy tough, “die‑and‑retry” style roguelike games, please try the demo on Steam, search for Samurai Beat Demons.
If you find it fun, I’d be grateful for your support. It will help me secure enough living expenses to develop my next game 🥰.
~~ Samurai Beat Demons ~~
iCon Studio TX retweeted
Replying to @VimmsLair @iConStudioTX
1. Baldurs gate 2
2. Ocarina of time
3. Chrono Trigger
4. Dark souls 1
5. Castlevania symphony of the night
iCon Studio TX retweeted
If you like Age of Empires, you'll like our game.
If you like The King is Watching, you'll like our game.
If you like Balatro, you'll like our game.
If you like Age of War, you'll like our game.
If you like Reigns, you'll like our game.
#indiegame #pixelart #steam
iCon Studio TX retweeted
Replying to @VimmsLair
If you post your indie game on reddit they finger your ass till you die
iCon Studio TX retweeted
After 3 weeks:
-300 reviews
-94% positive
-10,000 copies sold
THANK YOU ALL!!
𝐖𝐀𝐒𝐓𝐄𝐋𝐀𝐍𝐃 𝐁𝐈𝐓𝐄𝐒 is OUT NOW
-Run a food truck in the apocalypse
-Feed or fight your customers
-Fend off mutants, UFOs, rabid dogs and more...
#horrorgame
Cooking Sims and Survival Horror are both stressful. So why not double the fun with a bit of both?
I destroyed my arm when trying to make an indie game. Here's how.
What's the craziest thing you've ever done to try to market your game? #indiegame #indiedev
iCon Studio TX retweeted
yeah i know ..
I have being doing this gamedev thing for 37 years, this year.
Sometimes I am in fashion, but most of time out of fashion. I see the cycles of it.
when in fashion I am latched onto, when out, cast off.
my art is good and pure it has no pretense, but mostly just not in fashion.
it is a rough ride here atm, it crushes me.
but i will walk on.
youtu.be/ADabadqOjpo?list=RD…
this time.
iCon Studio TX retweeted
There are eight billion, one hundred twenty-seven million, three hundred eighty-two thousand, one hundred two and a half men in the world, and we’re just looking for 100,000 of them to wishlist our game🫡
#roguelite #indiegame
































