
Games Studio developing multiplatform&Mobile working on @upsidedown_game @frogglergame & @whoisjack_ for #vr #ar #mr @hydraVR https://xitter.cf/t.co/QeK8vUzKry
Madrid
Joined November 2009
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Support us by adding #Upsidedowndimensions @upsidedown_game to your wishlist on Steam!
#gamedev #indiedev #indiegame #madewithunity #steamgames #steam #earlyaccess
store.steampowered.com/app/6…
Hydra Interactive retweeted
No. We have not dropped development, we have just made a pause due to other projects and a change in some of the toolsets behind the game... and we are back. #gamedev #indiedev #screenshotsaturday #madewithunity #casual
Getting back slowly (very slowly) back to work in this case with @frogglergame and suffering the weight of bad technological decisions and having to migrate from #gamesparks to #playfab. #gamedev #indiedev
Hydra Interactive retweeted
6 months, 20 pieces and a whole lotta voxels concludes this chapter. We shall see what the future might bring... 👀 Let me know if you have a favorite in the set.
Hydra Interactive retweeted
Do you what day it is?
It's #wishlistwednesday!
Let's share your #indiegame with the community for some #gamedev #indiedev love.
1. Like and retweet this tweet
2. Like and wishlist the game on steam
3. Share your thoughts on thes games you like.
We are making some changes to the game as to solve some issues detected in the #earlyaccess.
We are moving @upsidedown_game to #unity 2019. #gamedev #indiedev #indiegamedev #indiegame #screenshotsaturday
Hydra Interactive retweeted
Great #PixelArt Tips from a Professional Artist on how to grow your #art talent #gamedev #indiedev
youtu.be/cdoWiJANr_U
Hydra Interactive retweeted
Swamp Frog, by Sebastián Montecinos - bit.ly/2XzDzWI
Textured with #SubstancePainter
#animation #3dart #digitalart #ZBrush #b3d #MadeWithSubstance
Hydra Interactive retweeted
checking on the last improvements done, specifically on the boxes and on light attacks :) Still some details to fine tune.
#gamedev #indiedev #indiegame #papercraft #origami #indiedevhour #arpg
Hydra Interactive retweeted
Again in the top 100 games in @indiedb as we move forward in closing the game for full release.
indiedb.com/games/upside-dow…
#gamedev #indiedev #indiegame #arpg #papercraft #origami #platform
Hydra Interactive retweeted
Bringing all the changes made in the different #artificialintelligence subsystems into the game to check on the progression.
#gamedev, #indiedev, #indiegame, #papercraft ,#origami, #papercut, #arpg, #adventure, #Platformer, #madewithunity, #indiedevhour
Hydra Interactive retweeted
Working in fine tuning the combination of the Patrol and Pathfinding #ai to improve the overall behaviours of enemies which is failing in some cases. #gamedev #indiedev #screenshotsaturday #indiegame #origami #papercraft
Hydra Interactive retweeted
A short thread on a few Celeste game-feel things :) I don't think we invented any of these.
1- Coyote time. You can still jump for a short time after leaving a ledge.
Hydra Interactive retweeted
Finally getting to a good fix for the box movement + improving the camera follow :)
#gamedev, #indiedev, #indiegame, #papercraft ,#origami, #papercut, #arpg, #adventure, #Platformer, #madewithunity, #indiedevhour
Whishlist/buy early access
store.steampowered.com/app/6…
Hydra Interactive retweeted
Esta semana ha sido el lanzamiento del #libroblancodev, estamos preparando nuestra vision sobre ello para el numero 3 de la zine. Pero nos gustaria escuchar vuestra opinion? Que os parece la version 2020? Podeis expandir en hilo. #devsfromspain #indiesp #spaindev #indiedev
40%Hiper interesante
47%Lo mismo de siempre
0%Una ensonacion?
13%Desenfocado?
15 votes • Final results Hydra Interactive retweeted
Revisiting the movement of the boxes as to smooth the movement and avoid problems during combats but without too mucho success for now.
#screenshotsaturday #gamedev #indiedev #papercraft #cutout #indiegame #japan
Time to modify the slide shooting for a 180 degrees fire bullet hell.
#gamedev #indiedev #indiegame #indiegamedev
(PS - the programmers are still suffering a lot)
While the programming team is suffering in finishing @upsidedown_game the art team can play around with new concepts and prototypes. In this case, messing around with DragonBones and Adding IK #animation to game character bought for a prototype #gamedev #indiedev #indiedevhour
Hydra Interactive retweeted
Upside-Down Dimensions :Fixing the camera flip between worlds
#gamedev, #indiedev, #indiegame, #papercraft ,#origami, #papercut, #arpg, #adventure, #Platformer, #madewithunity, #screenshotsaturday
Whishlist/buy early access
store.steampowered.com/app/6…
Hydra Interactive retweeted
Fine tuning the camera flip with new cinemachine dolley tracks system to improve the camera switch between worlds
Whishlist/buy early access
store.steampowered.com/app/6…
#gamedev #indiedev #indiegame #papercraft #origami #papercut #arpg #adventure #madewithunity #madewithunity











