@hellokatoni
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Building https://nitter.cf/t.co/Tiv6hh0Ur0 · AI product notes, vibe coding tips, and generative art experiments
Joined August 2014
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Kimi K3 实测,一句话复刻动森风格游戏,美学和可玩性都很好,太惊艳了🤩
我是直接粘贴了 X 别人的视频推文,启用多模态分析自己完成,买的是 199/月 档位的订阅,消耗还是挺快的:
- 周消耗 5%,4小时消耗 27%
这个任务耗时情况:
- 游戏从零到可玩(含分析视频、写代码、浏览器实测):11:10–11:55 ≈ 45 分钟
- 二刷视频 + 细节打磨:≈ 5 分钟
我把「用 AI 一个晚上复刻一款爆火小游戏」打包成了开源 Skill 🐾
对你的 Agent 说一句"复刻 Water Sort",它会:
→ 调研游戏规则,和你确认范围
→ 先写求解器再写生成器,每关可解性是证明出来的
→ 三消的目标分由机器人构建期实跑标定
→ 自己开浏览器玩通一局才算验收
产出是成品,不是 demo。仓库里有两款完整案例,全部开源:
github.com/hellokaton/game-c…
我给它的提示词:
"""
nitter.cf/intheworldofai/status/… 复刻一下这个游戏,做一个中文版的,不要使用 skill
"""
- 源码:github.com/hellokaton/cozy-i…
- 在线体验:cozy-isle.hellokaton8143.wor…
Kimi K3 is insane🤯
It built an Animal Crossing-style game, and it generated a fully playable experience with the cozy aesthetic, interactions, and gameplay loop in a single shot.
Open-weight models are starting to rival the best closed models for game generation. The pace of progress is getting ridiculous. 🌱🎮
我把「用 AI 一个晚上复刻一款爆火小游戏」打包成了开源 Skill 🐾
对你的 Agent 说一句"复刻 Water Sort",它会:
→ 调研游戏规则,和你确认范围
→ 先写求解器再写生成器,每关可解性是证明出来的
→ 三消的目标分由机器人构建期实跑标定
→ 自己开浏览器玩通一局才算验收
产出是成品,不是 demo。仓库里有两款完整案例,全部开源:
github.com/hellokaton/game-c…
katon retweeted
我把「用 AI 一个晚上复刻一款爆火小游戏」打包成了开源 Skill 🐾
对你的 Agent 说一句"复刻 Water Sort",它会:
→ 调研游戏规则,和你确认范围
→ 先写求解器再写生成器,每关可解性是证明出来的
→ 三消的目标分由机器人构建期实跑标定
→ 自己开浏览器玩通一局才算验收
产出是成品,不是 demo。仓库里有两款完整案例,全部开源:
github.com/hellokaton/game-c…
katon retweeted
MXGA(Make X Great Again)上线 48h,已经识别出 6K+ Spam 账号,AI Agents 还在继续处理剩下的数据。
这是一个开源、免费、AI 驱动的 Chrome 插件,用来清理 X 评论区里的 spam bot。
v0.3.0 已经上架 Chrome 商店,新增「自动拉黑」设置,默认关闭,可自行开启。
实测随着数据量上来,识别效果和体验都好了不少,我自己的信息流已经越刷越干净了 😆
欢迎大家试用。
🔗 Chrome 插件:chromewebstore.google.com/de…
🌐 官网:x.zuoluo.tv
🤖 Made with AI
OpenAI 正在精简 ChatGPT 模型:GPT-4o、GPT-4.1 和 o4-mini 将于 2 月13 日从 ChatGPT 中下线。
官方解释是每天使用 GPT-4o 的用户只有 0.1%。不过这些模型会继续在 API 提供,供开发者使用。
openai.com/index/retiring-gp…
vibe coding 很酷,效率很爽,也成为了一种流行。
内行看门道,外行看热闹,我有几个标准区分 vibe 的基准吧:
1. 用户系统:能不能留下人和数据
2. 支付:敢不敢收钱、怎么交付、怎么负责
3. 营销:好的产品去看他的营销策略都是步步为营的
4. UI/UX:细节决定能不能长期用
据我观察这些做的好的要么是有 engineer 背景,要么就是在这块摸索的非常深入的科技行业从业者(比如立青和刘小排),而他们几乎不太过度吹嘘,更务实和实事求是,作品说话。
有人说在这个时代追求做好产品并不重要,应该抓住用户注意力,一会 skills 一会 clawdbot,从历史数据上看今天也没人再提及 gpt-3.5-turbo 了,90% 当下的流行都会变成垃圾,媒体只关心抓住你当下的注意力获得流量,仅此而已,连发文的人自己都不会去使用的。
看你要什么?做自媒体会去夸大任何一条新消息,让 AI 包装成病毒传播的帖文宣扬这是「价值」然后获得流量,继续下一个消息,如此重复。盈利产品更多的要去实践、去发现机会、去自我化,即便是个垃圾一旦完成了 PMF 就迅速投钱投资源占市场,在概率中坚持就可能中奖。而实打实做产品显然是一个更困难但成功收益率可能爆炸的事,比如玉伯团队做的事,橘子老师的团队我也看好,他们被称为创业者。一点感悟
katon retweeted
腾讯刚刚发布了 HunyuanImage 3.0-Instruct,基于混元MOE结构的新一代视觉语言旗舰大模型。
我刚刚用官方的示例测了一下,中文有点拉啊😅
Today, we introduce HunyuanImage 3.0-Instruct, a native multimodal model focusing on image-editing by integrating visual understanding with precise image synthesis! 🚀
It understands input images and reasons before generating images. Built on an 80B-parameter MoE architecture (13B activated), it natively unifies deep multimodal comprehension and high-fidelity generation.
🧠 A "Thinking" Model with Native CoT & MixGRPO: The model doesn’t just execute commands, it processes them through a Native Chain-of-Thought (CoT) schema. Enhanced by our self-developed MixGRPO algorithm, it reasons through complex instructions to achieve flawless intent alignment and human-preference consistency.
🎨 Precise Editing & Multi-Image Fusion: The model enables accurate image editing by adding, removing, or modifying elements while keeping non-target areas perfectly intact. It also excels at seamless multi-image fusion, synthesizing complex scenes by extracting and blending elements from multiple sources into a unified, consistent output.
🏆 SOTA Performance: HunyuanImage 3.0-Instruct sets a new benchmark in visual quality and alignment, delivering performance that matches leading proprietary models.
We aim to enable the community to explore new ideas with a state-of-the-art foundation model, fostering a dynamic and vibrant image generation ecosystem. 🛠️🎨
💻Try it at (PC only): hunyuan.tencent.com/chat/Hun…
腾讯刚刚发布了 HunyuanImage 3.0-Instruct,基于混元MOE结构的新一代视觉语言旗舰大模型。
我刚刚用官方的示例测了一下,中文有点拉啊😅
Today, we introduce HunyuanImage 3.0-Instruct, a native multimodal model focusing on image-editing by integrating visual understanding with precise image synthesis! 🚀
It understands input images and reasons before generating images. Built on an 80B-parameter MoE architecture (13B activated), it natively unifies deep multimodal comprehension and high-fidelity generation.
🧠 A "Thinking" Model with Native CoT & MixGRPO: The model doesn’t just execute commands, it processes them through a Native Chain-of-Thought (CoT) schema. Enhanced by our self-developed MixGRPO algorithm, it reasons through complex instructions to achieve flawless intent alignment and human-preference consistency.
🎨 Precise Editing & Multi-Image Fusion: The model enables accurate image editing by adding, removing, or modifying elements while keeping non-target areas perfectly intact. It also excels at seamless multi-image fusion, synthesizing complex scenes by extracting and blending elements from multiple sources into a unified, consistent output.
🏆 SOTA Performance: HunyuanImage 3.0-Instruct sets a new benchmark in visual quality and alignment, delivering performance that matches leading proprietary models.
We aim to enable the community to explore new ideas with a state-of-the-art foundation model, fostering a dynamic and vibrant image generation ecosystem. 🛠️🎨
💻Try it at (PC only): hunyuan.tencent.com/chat/Hun…
katon retweeted
我开发的 Agent Coworker 应用正式 Release 啦。
他拥有以下功能:
Amon 可以根据你发送的消息,进行思考,执行工具调用,完成你的任务。
Amon 拥有计划模式,可以先创建任务 TODO,然后按计划执行。
可以自定义添加多个 API 供应商。
可以 Claude Code 模式,完全当 CC 的可视化客户端。
Amon 支持 Agent Skills,你可以通过安装 Skills 为 Amon 添加专业能力。
大家感兴趣的可以在 GitHub 下载体验,点个 Star。
liruifengv.com/posts/amon-an…
如果你不擅长做计划、写一个 LLM 理解的好的 prd,玩 Ralph循环纯属给Anthropic 送钱做慈善。
直到你 7x24 小时跑任务烧掉数以亿计的 token 后,你就会调整了。
不知道为什么的可以看看下面这个访谈中提到的技巧👇
Ralph loop is extremely unhealthy.
I now run 1-2 loops 24/7, tweaking, iterating.
Before sleep I set off a loop, I wake up 3-5x a night thinking of it with excitement.
My workflow is getting better, but it's a steep learning curve. I'll share it all when I'm a bit further, there are some things I still don't like.
The best thing?
I am doing projects I never had time to do and I can't stop. I am tired too 😅
But having something code while you sleep is pretty incredible.