We are focused on #VirtualReality and #UnrealEngine

Joined January 2022
Head Mounted VR🥽is coming to @fab! Get ready for your favorite VR plugin 😎! #VirtualReality #UnrealEngine #GameDev #Innovation headmountedvr.com
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In our latest Head Mounted VR 3.0 DevLog, we’ve updated the VR grab system in Unreal Engine 5, introducing a more intuitive and efficient workflow for developers.
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Head Mounted Software retweeted
Leveling up gunplay in Head Mounted VR 3.0. Just migrated legacy particle systems to Unreal's Niagara. 🔥 Next up: Reworking all surface impacts, muzzle flashes, smoke trails etc. #UnrealEngine #indiedev #gamedev
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Check out the first devlog video for Head Mounted VR 3.0! Upcoming features for our Unreal Engine 5 plugin are: New VR Hand Collision, Primitive Snap for Grab Component, Auto VR Hand Orientation, Multiple IK Presets and More! youtu.be/X579BHd2r18?feature… #VirtualReality #GameDev
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Head Mounted Software retweeted
New VR Hand Collision method which relies on Physics asset only. It’s something Unreal Engine should provide by default, but fine, we'll do it ourselves.
Just implemented new VR Hand Collision method to Head Mounted VR 3.0 plugin. Now it’s possible to switch between physics asset and component based collision. Obviously physics asset collision is more performant than component one. Old method will be still available for couple of next versions.
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New VR Hand Collision ✅ VR Hand Auto Alignment ✅ New VR Hand snap ✅ New VR Hand Animations ✅ ???✅
Just implemented new VR Hand Collision method to Head Mounted VR 3.0 plugin. Now it’s possible to switch between physics asset and component based collision. Obviously physics asset collision is more performant than component one. Old method will be still available for couple of next versions.
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Head Mounted Software retweeted
VR Hand can now auto-correct its position towards surfaces, allowing for both static and grabbable objects. While most Unreal Engine projects primarily rely on physics, this feature helps to create a smoother and more refined experience.
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Head Mounted Software retweeted
Give yourself the gift of up to 70% off thousands of products to use in your next project! ❄️ Shop the Fab Holiday Sale, now live through end of the year for awesome deals from your favorite creators. 🔗 bit.ly/49Ol6Kn
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Head Mounted VR is now one of the featured @UnrealEngine products on @Fab Marketplace! 🏆 Check it out and take your VR projects to the next level! 💡✨ #VRDevelopment #gamedev #VirtualReality #indiedev fab.com/listings/f33b410d-f2…
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Head Mounted Software retweeted
We've encountered an issue where the 'Publish' button on the @FAB marketplace has disappeared, preventing us from updating our Head Mounted VR plugin. This has led to un-fixed bugs after the big 2.5 update and confusion among users, resulting in increased support requests. We're temporarily providing updates through our website with a verification process by the Order ID to assist our users. If other sellers are facing similar issues, consider implementing a similar temporary solution. Sharing this information can help raise awareness. #UnrealEngine #VR #GameDev #indiedev
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🚀 Head Mounted VR Plugin Update 2.6 is Here! 🚀 Announcing Update 2.6 with Enhanced Locomotion for @UnrealEngine VR! 🎮✨ 📖 Read Full Update headmountedvr.com/news 🌐 Our Website headmountedvr.com/ #VRDevelopment #HeadMountedVR #GameDev #VirtualReality @fab
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