chat is he getting sued? @numaausaumon just relentlessly cooking with Opus 5.5 and Jig
Losing my mind with Opus 5.5!
Made a fully playable Game Boy in one prompt using Opus 5.5 + Jig + the colorfigures style by @Aprilzz423
ask.jig.com/j/mVwDz2UfKSat
You can really make ANYTHING. Go create something cool!
Prompt: "Inside a Game Boy. Use /colorfigures"
Almost 500 made in the last 3 days 🤯 Try it for free! Join the revolution! 😂 ask.jig.com
This is NOT a render. All real-time, single prompt.
Opus 5.5 + Jig + a free @PolestarCars model I got from @TurboSquid two years ago 😂
I wasn't expecting a full configurator!! Would have been weeks of work in 2025.
Opus 5.5 + Jig + a free @PolestarCars model I got from @TurboSquid two years ago 😂
I wasn't expecting a full configurator!! Would have been weeks of work in 2025.
Here's the Jig - ask.jig.com/j/a1J68QkzGSnp & the prompt:
a beautiful marketing Jig for the polestar 2. It should have stunning visuals and car materials, with clean, modern, brutalist diegetic UI/text. It should step through the actual features of the Polestar 2, focusing on the innovations and key features. Also allow the user to customise different things (colour, interior materials, etc). Research the car on their website so it's accurate, don't invent any text. It should feel like a first-party experience.
Sick idea! Opus 5.5 + Jig + @martin_casado's tweet 🪩🕺 Prompt was pretty straight forward too 👇
Aesthetic tweaks over the next four edits to ~ r e a l i s e m y c r e a t i v e v i s i o n ~
- make the sampler material dark and shiny, should feel like some kind of luxe gun barrel grey brushed metal.
- make it anisotropic, no generated texture, darker.
- User has to press the play pad to start the experience. Make it do staccato pulse glow to draw attention to it until they press. Fade everything a little until they press it.
- Add some kind of antialiasing on the scene, it's got a lot of jaggies.
- make the fractal small, like a little faintly pulsing orb, when no music is playing.
- when a drop lands, do something cool/powerful with the background particles/vector lines. Like some swarm vector impact
At this point I was happy, it looks pretty much identical to the final version.
BUT THERE WAS A TWIST! In @martin_casado's video, I spotted some text - "Mandelbulb, Menger, Mandelbox". I know Mandelbrot, but these were foreign. Trusting nothing but Opus 5.5 and Martin's passion for fractals (and going to market where no market exists), one last edit...
"Add mandelbulb, Menger and mandelbox fractals. They should transition to a different algorithm randomly between 8-16 bars. They should evolve and move quicker with the beat."
Aaaand that's how we got there! So easy to mess with ideas. Love this product. Try the Jig - ask.jig.com/j/hto3P9MmTzfZ
xitter.cf/greenlig/status/211025…
Opus 5.5 + Ask + @wheresryan22's Anatomy Skill is crazy.
Replying to @OpenAI
@OpenAI buried the lede but this is wild! Huge advances in the Millennium Prize Problems, we made them easy to understand 😊 ask.jig.com/#section-millenn…
We’re releasing a broad range of new mathematical results produced by an internal frontier model.
We’ve been consulting with the independent Advisory Group on Mathematics and Artificial Intelligence at the Institute for Advanced Study, and we have drawn on their advice and public recommendations to inform how we release these results.
github.com/openai/math
Opus 5.5 + Ask
This is insane. A sand dune playground with complete dune physics, voice over, music, etc. Prompt below.
What do you want to understand?
Claude Opus 5.5 + @JigSpace harness 🤯 This is a bigger step change than most people realise, and it’s NOT about what it can say. It’s what it can SHOW.
If you need to know something physical, 3D, in the real-world… you can just ask!!!
Here’s a few of the crazy things it can explain (prompts included!)…
The detail is in the prompt! --
"I want to make a Dune playground. The goal is to have an environment where the user can learn and experiment about dunes. it has to be big enough to make sense. it has to be visually stunning with dramatic desert lighting, beautiful music and sound effects, sparkling dust in the air, rays of light, shadows, lense flares, etc. The experience should allow the user to do these things:
1. play with the direction and strength of the wind
2. generate terrain with the mouse/touch (eg. add rocks, water, trees, grass)
3. if possible, some of these interactions should be physically done rather than with the UI, eg. have some sort of ancient wind blowing device they can pivot to blow in different directions, or maybe a palette of environment “brushes” they can physically click on to draw bushes and rocks procedurally.
Anything that can’t be achieved through the standard UI should be cleverly and beautifully integrated as physical interactions into the environment, and be easy and accessible to use by the user.
A very important aspect is the sand has to be impeccable, physically accurate and visually realistic. Look up papers for particle simulations and solvers. Look up references of beautiful dramatic desert scenes, lore and props.
This is going to be your masterpiece. Make me proud, stop at nothing! Good luck!"
ask.jig.com/j/f6eihQ3wlppg
Claude Opus 5.5 + @JigSpace harness 🤯 This is a bigger step change than most people realise, and it’s NOT about what it can say. It’s what it can SHOW.
If you need to know something physical, 3D, in the real-world… you can just ask!!!
Here’s a few of the crazy things it can explain (prompts included!)…
How Monet created the impression of light in paintings like Coquelicots (it created a whole oil painting engine??) ask.jig.com/j/DFz91x98VmK7
“Make a beautiful Jig about color theory using oil painting as an example. Show how the thick brush strokes were painted on the canvas, use real impressionist paintings as references. Place the jig in an art studio environment, give the vibe of a warm summer day.”








