
3D Animator | 馃嚙馃嚪 | he/him | @goribby.com on Bluesky, I don't check DMs here.
Brasil
Joined September 2016
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Hey there!
Figured it was time to update my showreel here and get a new pinned post. Here's some of my best work I did in 2025!
#blender3d #animation #viewmodel
Figured I'd get back on this platform to see if I can get any reach. Originally I moved to Bluesky since I was fed up with Twitter.
I still am, and I won't respond to any DM here or even open the app at all, but I might as well try to get to reach more people with my work here.
#PortfolioDay
Hi! I'm a Brazilian 3D animator, and I specialize in first person animations.
Goribby retweeted
CONTRACT/FREELANCE: We're looking for an artist capable of making sculpts/high poly assets of our various character/enemy designs. If you or someone you know is a good fit, reach out here or on our discord. No professional experience needed, as long as you're good at what you do!
Goribby retweeted
Hyperion was designed to be mechanically plausible, being mainly driven by pistons and other recognisable pieces. I was keen on maintaining a grounded look for Hyperion.
I love the small details we were able to add of objects being pushed out of the way by the rigs movement. It adds so much character in shots when everything is animated.
#mecha #3d #vfx #cgi #rigging #animation
Goribby retweeted
if you want to learn how to mod Cs:S or hear me yap for 40 minutes i made a tutorial
Goribby retweeted
Happy 20th anniversary to Doom 3.
The mod is almost done (the animation work is pretty much done) it'll just take a little bit longer to implement everything.
Goribby retweeted
SUPPORT HUMAN ARTISTS!
Spread the word about what鈥檚 at stake for animation!!! Post about your favorite cartoons/anime using #HumanArt
Join us at The Animation Guild KICKOFF RALLY on AUGUST 10TH @ IATSE Local 80 in Burbank, CA! #StandWithAnimation
More info in reply!
Goribby retweeted
Completely changed the character model so releasing a demo should be legally possible now! #ue4 #gamedev #indiedev #ue5 #spiderman














