
Senior VFX Artist @Beyond_FX, also drawing sometimes just for fun! From Manaus AM, Brazil
Surrey BC, Canada
Joined October 2010
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I've been working on this animation for some time, just to practice using the timeline and animating the camera and lights. Will be posting a breakdown of all the tech I had to make soon. Hope u guys like it!
#VFX #MadeWithUnity #RealtimeVFX #Animation #GameDev #Unity3D
Gregory Oliveira retweeted
It's #VFXFriday so we're showing off some fun explosion #VFX inspired by one of our favorite childhood racing games 😏🌀💙
VFX by Senior II VFX Artist Gregory Oliveira da Silva ( @godsgreg )
Gregory Oliveira retweeted
I was part of VFX team at Chaos Zero Nightmare.
Only responsible for the VFX, rest or artworks are collaboration of internal teams.
#realtimevfx #VFX #2dfx #ChaosZeroNightmare
Gregory Oliveira retweeted
classic bit of gamedev smoke & mirrors
i present: "fake interior tube"
similar to the famous 'window interior parallax' trick,
but projected on a cylinder 😊
cute, huh?
Gregory Oliveira retweeted
🌊🌪️Created by Senior II VFX Artist, Gregory Oliveira da Silva, this is a stylized water tornado material made in Unreal 5! It uses scrolling textures and cleverly applies Fresnel gradients to simulate anime-style lighting.
#VFXFriday #VFX #realtimevfx #gamedev
Gregory Oliveira retweeted
This was put on the back burner for a little bit, but I collaborated with @SalvadoRPG97 for him to add some 2DFX on this Ganondorf animation I made awhile back and the result came out amazing. Please be sure to check Sal's work guys!
Rig by @artstoff
Gregory Oliveira retweeted
unity vfx pack: Break space!! release !
This is my third best work of the year!
HD video:youtube.com/watch?v=0PdBzw5R…
unity asset purchase link is in the comments section #Unity #vfx #realtimevfx #gamedev #shader #stylized #screenshotsaturday #HonkaiStarRail
Gregory Oliveira retweeted
Hello!! Here's some FX I did for Wayfinder! If you have'nt played it yet, please check it out! There's a ton of content and its cheap and awesome! <3
#Wayfinder #VFX #PlayWayfinder
I was trying to remake this Megaman beam from the ps1 (idk what version is that exactly, I just found that image on pinterest from a spritesheet). I didn't complete the whole kit with hit effects and etc, but there's something done already! #UnrealEngine #VFX
hey, BFX just dropped a free course about vfx, so might be worth checking that out 👀
#VFX #RealtimeVFX #Gamedev
Have you ever wanted to create #RealTimeVFX but weren't sure how to get started? 🤔
Today we're launching #BFXULearnWithUs First Playable Grenade Explosion, Our FREE 10 episode @UnrealEngine course for aspiring VFX Artists! 🧠
🔹 Watch now: youtube.com/watch?v=S5cQ80to…
Please enjoy this distorted cat material I made in Unreal
#VFXFriday
Gregory Oliveira retweeted
Another #VFX teaser of one of our elemental gods for this #TuesdayAnimation.
Do you like what you see? Support us by signing up here: fallentearascension.com/
#indiegamedev #Metroidvania
Gregory Oliveira retweeted
Teasing you with one of our elemental gods in this #TuesdayAnimation.
We've been busy prepping for our August Kickstarter. Sign up on our website for 20% off in the first 24 hours. Link in bio!
#VFX #Metroidvania #IndieGameDev
Gregory Oliveira retweeted
Another amazing "Ranma" 3DCG fan-animation by @giwono0708 using Blender.
Gregory Oliveira retweeted
Finally!!
I'm able to show some of the work I did for Valorant!🥳
Starting with Harbor FX 🌊🌊🌊
artstation.com/artwork/zPvo1…
That's some pretty cool concept arts 🧐
Hey guys, recently my contract with Heart Machine has come to an end. It sucks to be out of work but I've no real choice but to keep it moving.
I'm looking for work again and any support or advice is really appreciated.
🎨: artstation.com/jaesekki
📨: [email protected]
Ok, I also made a profile on Cara(lho). So follow me there and also share your page here so I can follow back!
Gregory Oliveira retweeted
Here is my participation to our Annual VFX Challenge at @Blizzard_Ent. Detailled Breakdown Sooon… enjoy !
#vfx #gamedev #visualeffects #game
























