MetaPress retweeted
🌐 Explore the #AfricaTechWeek metaverse! Our MetaPress exhibit is live. 🎥 Watch our guide to access it from the event’s homepage, then turn left at the entrance to discover more. Let’s connect! @AfricaTechWeek #MetaPress #InnovationUnleashed #metaverse
MetaPress retweeted
It's Fri-yay Africa! Work's a drag, but the weekend's even further BUT there's a way to spice things up (besides that extra shot of espresso ).
Head to africatechweek.co.za & enter the metaverse by Metapress (think: cooler VR ticket buying).: qkt.io/BIdHBx
MetaPress retweeted
Websites go #3D! @getMetaPress joins #ATW2024 as our official #Technology partner & shatters screens with immersive experiences! ✨
Craft interactive experiences for e-commerce, galleries & more! No coding needed! See the future of web! ➡️ hubs.la/Q02vx6yz0 #AI #WebDesign
MetaPress retweeted
When my passions collide.
My brand new single ‘Drag Me Along’ is out on the 29th of April, but you can go and listen to it and explore the An Awkward Social metaverse right now thanks to @getMetaPress
Go and check it out at anawkwardsocial.com!
I dare you.
🎶🚀 Dive into Beat Bunker World on MetaPress for an exclusive sneak peek! 🎧 Experience "Drag Me Along" by An Awkward Social before its official release on April 29! Catch the vibes only in the metaverse! anawkwardsocial.com #indiemusic #NewMusicAlert #MetalVerse
MetaPress retweeted
.@racinogaming have built a completely custom Ready Player Me Avatar Creator that fits right into the UI of their new racing platform 🏎️
Learn how they have done it and why visual consistency matters: eu1.hubs.ly/H08rQ8h0
MetaPress retweeted
🚀🌍MetaPress is now ready to integrate with any website. Just a script tag away from transforming your site into an immersive experience. Check our docs for easy setup! metapress.dev #webdeveloper #webdevelopment #Metaverse
MetaPress retweeted
🌟New at MetaPress!🌟Our Ready Player Me™ avatar system plugin is live! Express your unique self & customize your virtual presence in the MetaPress app. Every avatar tells a story. 🎭
Explore at metapress.dev or add MetaPress to your site. @readyplayerme
MetaPress retweeted
🚀 Exciting Announcement! 🚀
Release of MetaPress Beta: Creating the 3D web!
Transform your WordPress site into a 3D, interactive experience with ease. 🌐✨Try it here:metapress.dev
#MetaPress #Metaverse #WordPress
MetaPress retweeted
Is your WordPress website ready for the Metaverse?!
I never thought my blog posts could be viewed in a virtual world, but with how fast the technology is iterating this could be a real thing soon!
A great use case for unique experiences for membership or ecommerce sites
MetaPress retweeted
Replying to @photomatt @taylorswift13
MetaPress retweeted
#AppleVisionPro changes everything! This comes from a person that has been involved in 3D since 2000, and VR since 2003! The #Quest3 pushed the MixedReality revolution, Apple Vision Pro pushes it further.
For the first time, since I've been heavily using VR devices starting 2015, have I experienced the moment when that I can work with the device on. And yeah, I'm on X adding this post, from my MacBook Pro, displayed in Apple Vision Pro! We officially are entering the next wave of computing, this is a life changing moment. The computer becomes the person becomes the computer...
Here is a quick video of me making salmon. Watch my knife work, that certainly demonstrates the quality of the passthrough! Follow me to get a lot more of my world of #MixedReality
@Apple @tim_cook @Scobleizer @Meta @DrProfit0 @elonmusk @Casey @AngryTomtweets
MetaPress retweeted
It’s still crazy to me how every screen recording I do in Vision Pro looks like one of those fake AR concepts that have plagued XR over the years
But no. This is all a device I can use daily. I really don’t think I can go back to anything else for productivity after this
MetaPress retweeted
Replying to @AsthaRattan
ok ya'll convinced me. i'm that guy
sitting here in coach on southwest with a giant monitor in front of me, watching a movie overhead. i love this.
Observations
- nice to be able to use my MacBook keyboard with the display mostly closed, with drinks on my tray table. feels less crowded.
- nice to have this "private" screen. no one peeking over my shoulder.
- mirrored display looks a LOT bigger in actual use than in this video. it's a big laggy.
- the "old" airpods pro work just fine
- disney DRM blocks the movie from this screen recording
- i let the vision update to visionOS 1.0.2 last night and my battery was down to 50% this morning! :(
- i paid for wifi for my MacBook, but the vision can't share it unless I pay for a second device. wish it could! but since i'm mirroring, it's not a big deal
- my seat mate said "that's cool". no one else has said anything or appeared to notice.
MetaPress retweeted
This matches my experience pretty perfectly.
Early thoughts on the Apple Vision Pro (I ended up buying directly in store last evening). I'm about 3 hours in, between late last night and this morning.
The first major thing that must be said is WOW - the visual clarity is way beyond anything that came before. But, a bit unexpectedly, this is so in some strange mixed way - your surroundings (the passhtrough) are a bit blurry and even a tiny bit laggy. But anything rendered fully virtually, e.g. a screen is very sharp and easily readable. Super cool. I mean, just the simple experience of arranging a few windows around your living room and moving around them is incredible. I feel very creative thinking through and designing my ideal setup of all the apps in my space. Mind is blown and goes places.
The second major thing is a bit less upbeat. This launch is not like the other Apple launches. It is off-brand. It is selectively and inconsistently either highly polished, or highly raw/undercooked, poorly throught through, janky or even straight up buggy. It's like some parts of the org get an A+ and some get an F. Or it's like some of them had 4 years to work on their part, and some had 4 months. It's like it was rushed a bit to "just ship" and basic UI/UX interactions weren't finished, thought-through or debugged.
Jank
Let me describe a bit some of the jank. The setup was a bit too long and janky for me. At one early point you're asked to bring your unlocked iPhone close, but you can't unlock your iPhone because your face is obviously covered so FaceID doesn't work... ?. Then I had some error connecting the phone to it so I had to go through "manual" setup. Then the sound wasn't working until I rebooted. Then I got an iMessage from a friend and I was shown a notification inside the Vision Pro about it, but when I clicked into iMessage app, it was fully empty - where is the message? When launching Guest Mode to show a friend, nothing tells you that you're supposed to also press the digital crown to activate. Very simple interactions are buggy - e.g. in the app store when I select an app to preview it and then hit back, I'm forced to for some reason go back 10 times through previously previewed apps to get back to the main screen, some bug or something. My Disney+ app never opened, it just spins forever, I'm not sure how to launch this app. When you launch Apple TV, there is zero indication or recognition of the fact that you're inside Vision Pro. No featured content, no custom content, no text indicating anything, no nothing. I'm not sure, I thought there would be a few surround videos or something? Also my brain: "$3500 for a Vision Pro? Yes two please! $9.99 for AppleTV+? Absolutely not." More generally, as you access Apple apps, a lot of them are just ignoring that you're inside a Vision Pro, and just pretending like nothing happened. I'd want new Spatial Content and interactions to be 100% front and center and featured. The "copy pasting" of stuff seems pervasive.
The raw Spatial Computing OS is there, but it's almost like the OS is all there is. The apps that take advantage in any way of "Spatial Computing" seem few and are somehow also hard to find and/or not prominently featured. There's the little blue guy app who you can poke and he laughs. There's the jet engine app, which is kind of cool, but I wasn't actually really learning anything, it felt gimmicky, like an early demo. There are some really cool environments, but why are there only 5 of them?. There's what seems to be some early grifter content on the app store, from people trying to sell you e.g. a super basic looking watch app that just shows time, for $2.99. The ability to look at your laptop and just "connect" worked the second time, and it was glorious, wow. Your screen just shows up in your living room and you can use the keyboard/mouse. Very cool.
The Vision Pro is sadly a little bit too heavy and it doesn't "disappear" due to this, even with the double strap (which is essential). I feel a bit pressure from the device on my head. But it's okay, we're at the edge of what is possible. A bunch of other small things. The world shakes a little bit with every step, especially if you land a bit harder on a heel. You have to unlearn and relearn some UIUX, because your eye gaze is now your active pointer. So you can't just look somewhere else a bit too early, before you "click" it. It's very cool that the eye tracking is so high quality.
Anyway, I'm rambling. Conclusions. The hardware itself and the core Spatial Computing OS aspects exceed my expectations. I loved sprawling on my couch, opening up a few windows, and I half-watched a movie while scrolling through web. I loved pacing around my room arranging my digital work/entertainment space. I FaceTimed a friend and we laughed about how silly my digital avatar looks, haha. I pulled up Music and played the only thing I have in it - that U2 album that was given to everyone back in 2014. nice. I'm very happy with this early preview of what could be possible, and using the current experience as a prompt to explore it.
Few recommendations to Apple come to mind: 1) eliminate simple bugs and jank. 2) fight early grifter content by featuring very very prominently any apps that are actually good, don't use dark patterns, are ideally free to try, and acknowledge in any way that the user is in a Vision Pro. 3) Consider a free subscription of AppleTV+, or maybe a $100 app gift card to those who purchase Vision Pro, so people don't lock up (?). It feels bad to pay that much money just to get in, and then immediately feeling like you're blocked behind additional pay walls, for experiences that could very well be very very raw and undercooked. 4) In general, feature a lot more prominently any content that is actually designed for spatial computing. I don't want to just put up iPad apps around me.
I am simultaneously wearing a revolution in computing, and the software to actually show me around is not just absent but what is there is mildly janky and annoying.
Ok, this concludes the section where I just "wing it" based on what I'm seeing, going in fairly blind, over the first ~3 hours. I will now do a bit more research, read more, watch some videos/tutorials, and come back for round 2.
MetaPress retweeted
Early thoughts on the Apple Vision Pro (I ended up buying directly in store last evening). I'm about 3 hours in, between late last night and this morning.
The first major thing that must be said is WOW - the visual clarity is way beyond anything that came before. But, a bit unexpectedly, this is so in some strange mixed way - your surroundings (the passhtrough) are a bit blurry and even a tiny bit laggy. But anything rendered fully virtually, e.g. a screen is very sharp and easily readable. Super cool. I mean, just the simple experience of arranging a few windows around your living room and moving around them is incredible. I feel very creative thinking through and designing my ideal setup of all the apps in my space. Mind is blown and goes places.
The second major thing is a bit less upbeat. This launch is not like the other Apple launches. It is off-brand. It is selectively and inconsistently either highly polished, or highly raw/undercooked, poorly throught through, janky or even straight up buggy. It's like some parts of the org get an A+ and some get an F. Or it's like some of them had 4 years to work on their part, and some had 4 months. It's like it was rushed a bit to "just ship" and basic UI/UX interactions weren't finished, thought-through or debugged.
Jank
Let me describe a bit some of the jank. The setup was a bit too long and janky for me. At one early point you're asked to bring your unlocked iPhone close, but you can't unlock your iPhone because your face is obviously covered so FaceID doesn't work... ?. Then I had some error connecting the phone to it so I had to go through "manual" setup. Then the sound wasn't working until I rebooted. Then I got an iMessage from a friend and I was shown a notification inside the Vision Pro about it, but when I clicked into iMessage app, it was fully empty - where is the message? When launching Guest Mode to show a friend, nothing tells you that you're supposed to also press the digital crown to activate. Very simple interactions are buggy - e.g. in the app store when I select an app to preview it and then hit back, I'm forced to for some reason go back 10 times through previously previewed apps to get back to the main screen, some bug or something. My Disney+ app never opened, it just spins forever, I'm not sure how to launch this app. When you launch Apple TV, there is zero indication or recognition of the fact that you're inside Vision Pro. No featured content, no custom content, no text indicating anything, no nothing. I'm not sure, I thought there would be a few surround videos or something? Also my brain: "$3500 for a Vision Pro? Yes two please! $9.99 for AppleTV+? Absolutely not." More generally, as you access Apple apps, a lot of them are just ignoring that you're inside a Vision Pro, and just pretending like nothing happened. I'd want new Spatial Content and interactions to be 100% front and center and featured. The "copy pasting" of stuff seems pervasive.
The raw Spatial Computing OS is there, but it's almost like the OS is all there is. The apps that take advantage in any way of "Spatial Computing" seem few and are somehow also hard to find and/or not prominently featured. There's the little blue guy app who you can poke and he laughs. There's the jet engine app, which is kind of cool, but I wasn't actually really learning anything, it felt gimmicky, like an early demo. There are some really cool environments, but why are there only 5 of them?. There's what seems to be some early grifter content on the app store, from people trying to sell you e.g. a super basic looking watch app that just shows time, for $2.99. The ability to look at your laptop and just "connect" worked the second time, and it was glorious, wow. Your screen just shows up in your living room and you can use the keyboard/mouse. Very cool.
The Vision Pro is sadly a little bit too heavy and it doesn't "disappear" due to this, even with the double strap (which is essential). I feel a bit pressure from the device on my head. But it's okay, we're at the edge of what is possible. A bunch of other small things. The world shakes a little bit with every step, especially if you land a bit harder on a heel. You have to unlearn and relearn some UIUX, because your eye gaze is now your active pointer. So you can't just look somewhere else a bit too early, before you "click" it. It's very cool that the eye tracking is so high quality.
Anyway, I'm rambling. Conclusions. The hardware itself and the core Spatial Computing OS aspects exceed my expectations. I loved sprawling on my couch, opening up a few windows, and I half-watched a movie while scrolling through web. I loved pacing around my room arranging my digital work/entertainment space. I FaceTimed a friend and we laughed about how silly my digital avatar looks, haha. I pulled up Music and played the only thing I have in it - that U2 album that was given to everyone back in 2014. nice. I'm very happy with this early preview of what could be possible, and using the current experience as a prompt to explore it.
Few recommendations to Apple come to mind: 1) eliminate simple bugs and jank. 2) fight early grifter content by featuring very very prominently any apps that are actually good, don't use dark patterns, are ideally free to try, and acknowledge in any way that the user is in a Vision Pro. 3) Consider a free subscription of AppleTV+, or maybe a $100 app gift card to those who purchase Vision Pro, so people don't lock up (?). It feels bad to pay that much money just to get in, and then immediately feeling like you're blocked behind additional pay walls, for experiences that could very well be very very raw and undercooked. 4) In general, feature a lot more prominently any content that is actually designed for spatial computing. I don't want to just put up iPad apps around me.
I am simultaneously wearing a revolution in computing, and the software to actually show me around is not just absent but what is there is mildly janky and annoying.
Ok, this concludes the section where I just "wing it" based on what I'm seeing, going in fairly blind, over the first ~3 hours. I will now do a bit more research, read more, watch some videos/tutorials, and come back for round 2.


















