Joined June 2021
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Stefan Köhler retweeted
Riddick: Escape from Butcher Bay was awesome. Lots of variety in mechanics in levels and a great story and character. I liked it more than Halo. There, I said it. ;)
The Chronicles of Riddick: Escape from Butcher Bay on the original Xbox wasn't just one of the first games to break the licensed-game curse that prevailed at the time, it also remains one of the most criminally underrated games ever, even to this day. Our look-back: bit.ly/3Swx9rs
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Cautiously confident that although some AI companies mentioned in the article are no longer in business, the overall points of the article are still valid even after three years ^^ - looking forward to hear your thoughts on it! :) /2
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My new paper "Speaking Entire Worlds Into Existence - Generative AI as (Co-)Author(?) in Game Development" is online to read for everybody now (also my first DOI! :)): wallstein-open-library.de/97… /1
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Stefan Köhler retweeted
‘How are you so focused under pressure?’ Me in 1995:
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Stefan Köhler retweeted
I was born in 1961 too. And this version of the past is a myth. Kids did have food allergies we just didn’t have the science to name them. I lost a brother before he was two because medicine didn’t yet understand what allergy killed him. Trans kids didn’t “not exist.” They hid. They were shamed. Many never survived adolescence. Violence didn’t start with social media. Bullying, racism, misogyny, and abuse were simply normalized and ignored. Families didn’t stay together because things were better they stayed together because women and children had fewer choices. And no, it wasn’t just “Merry Christmas.” We said Happy Holidays. Season’s Greetings. Yuletide. Nobody lost their mind. Nobody felt threatened. We just… lived. I rode buses and subways too they weren’t magically safer. We just didn’t talk about what happened on them. What really changed wasn’t people. It was visibility. Data replaced denial. Voices replaced silence. And accountability replaced nostalgia. The past wasn’t safer. It was quieter because suffering had nowhere to go. I don’t want a time machine. I want a future where we stop confusing silence with peace. Stop being such a boomer.
I was born in 1961. Nobody had food allergies. There were no TRANS kids. I could ride public transportation without being set on fire. I could go to school without getting jumped. We played outside until the streetlights came on. Cartoons didnt try to turn us gay. Movies and TV shows didn't try to depress us about our lives. Families didn't break up over politics. You could say "Merry Christmas" without starting a war. A man was a man, a woman was a woman, and nobody pretended otherwise. Nobody lost their job or their home for merely stating biological facts. We respected cops, teachers, and the flag. Nobody was "offended" by EVERYTHING. And if anybody WAS offended by anything, it was THEIR PERSONAL PROBLEM, not a national crisis. Call me old-fashioned and outdated - but I really miss those days. I'd give anything to go back to BEFORE 24/7 cable news, social media doom-scrolling, and algorithm rage machines. Because tech turned families into enemies, politics into war, and every keyboard warrior into a lie-spreading narcissist. So Santa, if you're following me: All I want for Christmas is a global time machine. So we can get back to the glorious days of real community, actual news, personal responsibility - AND SANITY.
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Yann LeCun's new interview - explains why LLMs are so limited in terms of real-world intelligence. Says the biggest LLM is trained on about 30 trillion words, which is roughly 10 to the power 14 bytes of text. That sounds huge, but a 4 year old who has been awake about 16,000 hours has also taken in about 10 to the power 14 bytes through the eyes alone. So a small child has already seen as much raw data as the largest LLM has read. But the child’s data is visual, continuous, noisy, and tied to actions: gravity, objects falling, hands grabbing, people moving, cause and effect. From this, the child builds an internal “world model” and intuitive physics, and can learn new tasks like loading a dishwasher from a handful of demonstrations. LLMs only see disconnected text and are trained just to predict the next token. So they get very good at symbol patterns, exams, and code, but they lack grounded physical understanding, real common sense, and efficient learning from a few messy real-world experiences. --- From 'Pioneer Works' YT channel (link in comment)
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How did the helmet of the knight appear magically in the end? ^^
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Stefan Köhler retweeted
Jana gibt auf der #InErGa Einblick in RAT KINGs besonderes Projekt "Mops & Mobs: A Sweeping Dungeon Novel" – ein Dungeon Crawler voller Monster, nur dass man hier anstatt zu kämpfen, redet. 🎟 Tickets: bit.ly/InErGa #gamedev #indiedev #dungeoncrawler #narrativedesign
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Stefan Köhler retweeted
Wir freuen uns schon so auf den Talk von Ivonne auf der #InErGa! 😍🎉 Neben der rein inhaltlichen Frage nach dem „Was“ wir erschaffen, wirft sie einen systemischen Blick auf das „Wie“ und „Warum“ im Weltenbau. Tickets 🎟️: bit.ly/InErGa #gamedev #indiedev #worldbuilding
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Replying to @mr_isaacs
Did you meet Rasmus there? :)
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Im #Sammelband "Science MashUp: #Games und schulische #Bildung" findet sich mein Text " #Schule muss (mehr) #Spiel wagen!", in dem ich dafür plädiere, neben "Bildung durch Spiel" auch "Bildung über Spiel" zu vermitteln! :) #twlz #xlz #Spielbildung link.springer.com/chapter/10…
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Replying to @TheVGLibrary
How about asking the author, René Meyer? ^^ (email address under "Kontakt" if you scroll down) schreibfabrik.de/
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Also happy to see my first game writing credit since 2017 (!), back then for time travel point & click adventure serious game "Martin Luther auf der Spur"! :)
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