floetic retweeted
Tetris reverses aging in the brain in clinical trial.
Playing an hour of Tetris per day for 6 weeks:
‣ Increased brain volume in memory region
‣ Decreased depression
‣ Decreased anxiety
‣ Decreased PTSD symptoms
Swap this in for doomscrolling, your brain will thank you.
floetic retweeted
Frequent video gamers performed on cognitive tests like non-gamers that were ~13.7 years younger
floetic retweeted
We are seeking new contracts for all of San Francisco’s homelessness services, prioritizing accountability and results. This effort will shift all contracts to an outcomes-driven model and incorporate performance metrics. We are also seeking feedback from the community and providers throughout this process.
Our administration is fundamentally transforming how the city tackles homelessness and addiction. We are not just getting people off the streets—we are helping them get on the path to recovery and stability.
But that work can only succeed with a system that is built to deliver results, with accountability when the outcomes aren't good enough. We are not going to continue spending $1 billion of taxpayer money on a failing system—we're fixing the system so we can deliver the safe and clean streets every San Franciscan deserves.
San Francisco’s effort will shift homeless services provider contracts to an outcomes-driven model that will incorporate performance metrics into how city funding is spent. sfchronicle.com/sf/article/h…
floetic retweeted
Maybe one of the biggest mistakes modern culture made was treating responsibility as the enemy of freedom.
Marriage restricts you. Children restrict you. Owning a home restricts you. Caring for family restricts you. A career restricts you. Community obligations restrict you.
Of course they do. Anything meaningful places demands on you.
But if you remove every obligation in pursuit of maximum freedom, eventually you’re left with a life where nobody needs you, nothing depends on you and there’s very little bigger than yourself.
We talk constantly about wanting meaning while systematically avoiding the exact commitments that tend to create it. And I guarantee you there’s going to be a lot of sad and lonely people in our aging generation because of this nearsighted pursuit.
floetic retweeted
"The Raptors are in need of staying relevant in the East after the 76ers signed LeBron. One possible route for the Raptors is making a trade with the Warriors for Steph Curry," per @JeremyBrener.
Potential trade scenerio according to @JeremyBrener (Via @SInow):
Raptors receive:
• Stephen Curry
Warriors receive:
• RJ Barrett
• Immanuel Quickley
• Multiple 1st-round picks
floetic retweeted
Starting today, we're expanding Roblox Moments and moving it to its own tab in the app. In addition, we're expanding Moments beyond gameplay clips to include content from our broader video creator community.
Moments is built to connect great games with the people who would enjoy playing them.
With Moments, players can capture their gameplay and publish them for others to see. Video content creators can share their own Roblox content directly to Roblox. And creators have a new way for their games to be discovered. As players browse Moments and see a game that looks fun, they can tap and jump straight in to play.
These changes start rolling out today in Canada, New Zealand and Singapore, and will roll out globally over the coming months. Moments is available to age-checked players 16+.
Earlier this month, we shared an update on our 20-year mission to remove the limits on what gaming can be, and introduced Build. Build also begins rolling out today in New Zealand.
For 20 years, Roblox has been on a mission to remove limits on what gaming is – and what it can be.
Today, we're introducing Build – a new way for anyone to create a game on Roblox from their phone. And we’re expanding AI-powered tools for developers of every level.
We're doing this for one reason: The world needs more play.
Play is humanity's oldest technology for connection and learning. Before agriculture, before commerce, before civilization, we played together. And as the world has become more fragmented, the need for play only grows. Our role is to remove every obstacle between that play and the people who want to create it. Faster iteration and fewer technical constraints. And more room to push further than a single creator – or a small team – could have gone in the past.
This isn’t just for studios who've already proven themselves. Some of the most important work in this industry has come from first-time creators – who were often Roblox players first – with a single focused idea.
Between now and RDC, we'll incrementally roll out what we are building to make all of this real – new tools for creators, new ways for players to play, and new ways for people to find the things they love.
Roblox is evolving to bring everything you love about gaming together in one place. Moments now has a dedicated tab on mobile, making it easy to discover new games and start playing them in one tap. And with quick access to friends in Chat, your avatar in Me, and creation in Build, your Roblox experience is more seamlessly connected than ever. about.roblox.com/newsroom/20…
floetic retweeted
Kawhi Leonard to the Raptors has been agreed to, sources tell ESPN. The Clippers will receive unprotected first-round picks in 2031 and 2033, 2030 and 2033 second-round picks and a 2027 first-round swap.
floetic retweeted
WHAT IT DO, BABY? 🤩
Kawhi Leonard is headed back to the Raptors in exchange for Brandon Ingram, Gradey Dick and multiple draft picks, per @ShamsCharania 🔄
floetic retweeted
Notes on 100+ Recent Technical Interviews
I interview a ton of engineers. Recruiting is the single most important technical CEO activity. Here are a bunch of impressions
1. There is a severe ZIRP engineering overhang that is currently washing out. They're getting laid off, managed out, etc. after having been massively overhired around 2020-2022. This is worst for Tier-2 big tech (think PayPal, Bill, etc.) but also FAANGs. These are overwhelmingly bad engineers.
2. This flood of unqualified but good-on-paper candidates makes this the hardest SF hiring market I have ever seen, due to the amount of nominally strong-looking candidates that you need to grind through.
3. I am highly skeptical of "AI as a cause for engineering layoffs". I think this is a large-scale polite fiction -- the companies don't want to admit they overhired, the engineers don't want to admit they are bad at their jobs. Everyone's blaming AI when it's really just the market rectifying itself.
4. Many of these engineers appear never to have had a real engineering function at their corporations. They're sitting in meetings, "making decisions about technology" but are unable to write software. I leave many interviews baffled by what exactly they were doing for so many years, let alone what their manager was doing.
5. I have interviewed some engineers from FAANG companies so shockingly nontechnical that I am forced to conclude that there is either (1) a lot of resume fraud going on or (2) that there are kickback grifts within those organizations -- people hiring their cousins and splitting the pay, that kind of thing. I have no other explanation.
6. There's a fun side-effect where after interviewing 20+ people from certain small but public companies, I actually feel like I am gaining a short sellers' advantage: there are financial technology companies out there that, knowing what I now know, I would never deposit a single dollar into.
8. Based on this "exhaust" data, and extrapolating a little bit, maybe aggressively so: I think folks like @pmarca are basically right when they say that ~every tech company is overstaffed by a factor of 2-4x. Whatever the reason -- staffing ahead of need, monopolizing certain engineer types (Google-style), headcount-driven promotion incentives, the reality is that a lot of these companies are not being run for the shareholders. The aggregate SBC expense is insane, and I expect this is going to get rectified eventually.
I'm sure that AI will play a role in rectifying this -- but I fear that people are going to blame AI for taking people's jobs when the reality is that the jobs were already long-gone, possibly always useless, but the highly-paid butts-in-seats remained. People will be mad at AI for taking away their lucrative sinecures. Maybe that's the same effect from a public policy perspective, but it feels different morally.


























