collaborative virtual reality art & experiences. @kateparsonstv @buffalovision https://xitter.cf/t.co/qqOM3Sope6

Los Angeles, CA
Joined November 2016
Two ***amazing*** games launched TODAY, 7/14, by one of our fave studios @windupminds w/ @buffalovision Out now on Steam!
Hey Everyone! Both Stay games are out now on Steam 🐾 Care for Ember in her cozy world, then bring your Ember to hang out on your desktop! Stay: Your Forever Pet store.steampowered.com/app/4… Stay: Ember’s Desktop Adventures store.steampowered.com/app/4…
1
96
Colorbaths are motion driven sonic baths of color that was created for Vulcan's Holodome in 2019. It features artists such as Jennifer Steinkamp, Casey Reas, Megan Daalder, filmmaker Mark Pellington and architect Kerenza Harris.
1
1
1
161
Created with generous support by Kaleidoscope, Wevr, and Vulcan. #float #vr #virtualreality #colorbaths #floatland
1
1
131
Meet the founders of Float: Ben Vance and Kate Parsons! This mini interview takes a look into their backgrounds and how Float came to be! #float #vr #virtualreality #floatland
1
1
197
They worked together to create evocative, nuanced art experiences that push the boundaries of process and technique. Their work has shown with Vulcan Inc., Marina Abramovic's Acute Art VR Platform, and at presitgious locations such as SFMOMA,
1
58
Art Toronto, Sundance Film Festival, SXSW, and TIFF. Their work has also been featured in Art News, Filmmaker Magazine, the LA Times, CBC, BBC News, Flaunt, Hyperallergic, and more.
78
Vibrant Matter invites you to step inside a new world pulsing with an original score by Toro Y Moi. Twist and play through memories as you explore this new dimension! #vr #virtualreality #vibrantmatters #float #floatland
1
2
125
Vibrant Matter was one of the earliest non gaming VR experiences to experiment with interactivity on phone-powered headsets. A variation of the piece premiered at SXSW in 2017, and was also selected for Maiden LA's 2018 showcase.
1
38
It is now being remixed and re-imagined for 6DOF, spatial VR systems.
28
Another shot of Pierre Huyghe's Liminal 2024 that we are honored to have a played a role in! On view from 3/17 to 11/24 at Punta della Dogana in Venice, Italy. Curated by Anne Stenne w/technical direction by Pixels Pixels and produced in partnership w/the Leeum Museum in Seoul.
1
1
118
"A major figure in questioning the relationship to non-human in art, Pierre Huyghe adopts, from his earliest work, a perspective other than human—inhuman—to reveal something beyond our comprehension, beyond our possibility of experiencing it.
1
52
Pierre Huyghe challenges our perception of reality and by constructing other possible, proposes to become foreign to ourselves."
46
Created by Pierre Huyghe in collaboration with curator Anne Stenne, the exhibition transforms Punta della Dogana into a land of constant evolution, populated by human and non-human creatures.
1
1
2
437
"Staged at the Punta della Dogana in Venice and conceived together with curator Anne Stenne, Pierre Huyghe. Liminal welcomes its visitors in a dark, mysterious and alien-like environment. Through the darkness, the beholder finds their own path in a space that
1
42
is transformed by the artist into a land of constant evolution, populated by human and non-human creatures. Subjected to this process of hybridization – which is the transit through the show itself – the observer comes into contact with different and unknown life-forms."
26
Honored to have played a role in making Pierre Huyghe's Liminal 2024 come to life! On view from March 17 to November 24 at Punta della Dogana in Venice, Italy. Curated by Anne Stenne w/technical direction by Pixels Pixels and produced in partnership w/the Leeum Museum in Seoul.
1
1
4
314
From the Pinault Collection: "Liminal, an exhibition created by Pierre Huyghe in close collaboration with curator Anne Stenne, presents major new creations alongside works from the last ten years, particularly from the Pinault Collection."
1
77
"..has since long questioned the relation between the human and the non-human, and conceives his works as speculative fictions from which emerge other modalities of world. Fictions, to him, are “vehicles for accessing the possible or the impossible—what could be or could not be.”
55
Prepare for the solar eclipse with Eclipsecore! This animation features a score by #eras and was featured as part of the Eclipsecore exhibition, curated by @RickSilva. #solareclipse #eclipse #eclipsecore
1
1
462