Fivemanage provides CDN and logging services to your game server.

Norway
Joined July 2023
i think its time to learn about databases
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devs will store 4K GIFs as server banners and wonder why their CDN bill looks like a car payment no compression. no optimization. just raw 47MB files served to every single player on join then they're shocked when bandwidth costs more than the actual server optimize your shit
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gaming servers will spend $1000 on scripts, but cannot afford a $8 monthly subscription
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We just open-sourced AI Agent Skills for FiveM devs. Teach your AI to add Fivemanage logging or migrate from Discord webhooks and ox_lib, automatically. Install instantly: npx skills add fivemanage/skills github.com/fivemanage/skills
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we speed up fivem servers. assets load fast via our cdn. real-time logs surface issues. scale smoother and spend less what’s your biggest slowdown right now: textures, scripts, or player count? #fivem #gameservers #cdn #servermanagement
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Stop overcomplicating your server logs. With our SDK, Lua logging is just: `exports.fmsdk:Info('default', 'Player Joined', { playerSource = source })` No complex setups. Just clean data. #FiveM
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"free forever" usually ends with "gone tomorrow." fivemerr closing proves infrastructure needs a business model. migrate to a platform that pays its bills.
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If you're starting a #Hytale server, check out @fivemanage to store your game logs!
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Speed matters. So does simplicity. Learn more at fivemanage.com
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I think we'll make our Logs product free next week.
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We just changed how you search for logs! Check it out here: fivemanage.com/
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Fivemanage does actually have a Roblox SDK for logging, in case you were wondering what to use for your server! docs.fivemanage.com/sdk/robl…
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Something new coming to Fivemanage very soon!
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