
New Mobile FPS Game (In Alpha) from @BlayzeGames, the makers of @bulletforcegame & @fwdAssaultgame. --- Directed by @liquidsunlabs
Joined April 2019
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FireFront Mobile FPS retweeted
New update is out!
The link is in our discord.
Release Notes :
* Map Update
* Optimizations
* UI Improvements
* Bug Fixes
#screenshotsaturday
RT and share with your friends!
FireFront Mobile FPS retweeted
Replying to @andrewchen
FireFront Mobile FPS retweeted
FIREFRONT MOBILE IS HERE! 🔥
youtu.be/R0q5kIH8Sus?si=wOmI…
Retweet if you enjoyed!!! 🙂
Follow @firefrontgame for more information!
FireFront Mobile FPS retweeted
On track for @firefrontgame discord to surpass Bullet Force discord server population by end of month. We already passed Forward Assault population in the last month.
On track for FireFront to be our biggest game yet!
FireFront Mobile FPS retweeted
Just had a bit over 120 ppl at peak in an unscheduled discord call. It was great being with everyone in that call, even if only for a few minutes.
Tbh, making @firefrontgame has often been very lonely and very daunting. A lot of not knowing if what we are making is really going to be good enough, or if it's really what players want.
This week has been a lot of hard work for the team, but also has been so fun seeing all the new clips of the game being shared. Somehow people made clips in between all the server crashes! :D
I'm looking forward to getting a lot of these issues fixed next week, and I thank you all for the trust you have placed in us to make a game you'll love. Over and out! 🫡
FireFront Mobile FPS retweeted
Back with another #screenshotsaturday
Blowing up a tank is easy with an RPG!
What do you think about it?
Remember to RT and comment if you like what you see! It really helps support us.
Also, we are still accepting testers. Join our discord to be a part of the next test : blayzegames.com/firefront-di…
#mobilegame
FireFront Mobile FPS retweeted
We're feeling @firefrontgame will be the next indie sensation after Battlebit.
Sign-ups for the limited alpha test is now live for mobile. Hit that link and learn more.
🔗 taptap.io/post/6120416
FireFront Mobile FPS retweeted
We are opening our next wave of alpha testing for @firefrontgame. Learn more here!
youtube.com/watch?v=4bzGbtyt…
#mobilegame
FireFront Mobile FPS retweeted
quick test for an objective area. with the lighting from @firefrontgame, I think it makes even simple environments really stand out.
FireFront Mobile FPS retweeted
Optimizations are looking good. Most people at playable frame rates, even the bottom tier of medium end devices getting to be around 30 fps. Hard work is paying off for @firefrontgame. Going to finish this final graphics optimization and bug fix overhaul in the next few days, then we're 100% back onto gameplay improvements.
FireFront Mobile FPS retweeted
Progress continues on optimizations, going faster and better than expected. Next alpha playtest should see up to 50% higher FPS in worst case scenarios. This means we are getting a lot closer to global soft launch. Groundbreaking quality at the highest performance. #mobilegame
FireFront Mobile FPS retweeted
A few more image quality showcases. This isn't obvious in videos, but is very obvious when you play the game. Image quality is really clean now. Makes overall gameplay feel really smooth. This isn't the same as map art, this is purely technical @firefrontgame
FireFront Mobile FPS retweeted
Anti aliasing and soft particles are now working quite well on mobile. Also terrain now works properly when it's not tessellated.
Overall the image quality has significantly improved with these recent changes. Anti aliasing really feels so smoooooth
@firefrontgame
FireFront Mobile FPS retweeted
Destruction from explosives. It's still WIP, I will post an update later with it improved. Just wanted to show some early work on it.
This will be in the next update to our alpha testers this week.
RT if you like what you see and to support the game!
#mobilegame
FireFront Mobile FPS retweeted
Still averaging 1 build a day. Missed a build yesterday, but will have both an iOS and Android build out today. Then after today, stability should be improved enough that I can start getting back to more creative tasks. Exciting! @firefrontgame























