Helping indie builders get noticed & grow before $1K MRR 🚀 Join the wall → https://xitter.cf/t.co/fRolBDmSvA Building in Public Findable, SEO for the AI era

📍 Growing Findable & Before1K
Joined March 2025
Building in public still works. My reach was down. Impressions flat. Motivation low. Then I shipped Before1K, a wall for indie builders under $1K MRR. Two projects already live... in less than one hour ! Massive thanks to @gbarnev and @JeremyLasne for trusting from day one 🙏 Your products are 🔥 and you made my launch 10x better. This is what makes the grind worth it.
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Tom | Findable retweeted
I've been working on a game, Animalis: Catch Real Animals, for the last 3 months. Now it has over 100 sales a month and people playing around the world. The game is simple, you photo a real wild animal with your phone, then it appears as a character on your screen that you can battle and catch. Build up your team to compete with other players and fill out your encyclopaedia of animals worldwide. Animalis is played in the real world, places of worship are in-game health centres, grocery stores are in-game shops and every public park contains a gym that you can battle to take over and hold off challengers. You can even set your real home as your in-game home for storing your animals. The further you go out into nature (away from urban areas), the high level the animals are, so stronger, but harder to catch! You can level up your animals, learn new moves, and grow them through their natural growth stages, e.g. caterpillar > chrysalis > butterfly . Every animal species in the world is catchable in the game, players are playing from Singapore to Seattle, catching every animal from beetles to birds to bears. So far, around 1,000 unique animal species have been captured in the game, thousands of animals have been caught & battled and tens of gyms have been taken over worldwide (there's a gym in your local park)! It's available on iOS & Android. Here is the link to the landing page, which redirects to the app stores if you're on mobile: playanimalis.com/ P.S. you can see a live map of all animals caught in the game to date on the landing page (view on desktop). Let me know if you check it out :)
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Start marketing before you’re confident. Start marketing before you’re proud. Start marketing anyway.
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What do you enjoy more? Building or Marketing ?
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Would you rather: 10 users who pay or 1000 users who don’t?
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Would you rather have: 1) Great product, no audience 2) Average product, big audience
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The real bottleneck isn’t code. It’s attention.
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Start marketing while you build. Start marketing before it’s perfect. Start marketing like your product deserves users.
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Consuming content makes you a follower. Creating content makes you a leader.
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Consistency looks boring. Until it compounds.
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Building in private doesn’t cost you money. It costs you feedback.
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What would you do differently if you started today?
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Everyone talks about growth hacks. Nobody talks about patience. But patience decides everything.
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DON’T CHASE IDEAS DON’T CHASE IDEAS DON’T CHASE IDEAS DON’T CHASE IDEAS DON’T CHASE IDEAS DON’T CHASE IDEAS
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“The algorithm killed my growth.” Wrong. You stopped showing up.
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The hardest skill isn’t building. It’s finishing.
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Perfectionism doesn’t cost you money. It costs you momentum.
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Chasing ideas makes you a dreamer. Executing ideas makes you a founder.
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Everyone talks about building fast. Nobody talks about finishing things. But finishing things decides everything.
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DON’T BLAME THE ALGORITHM DON’T BLAME THE ALGORITHM DON’T BLAME THE ALGORITHM DON’T BLAME THE ALGORITHM DON’T BLAME THE ALGORITHM DON’T BLAME THE ALGORITHM
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Yesterday I blamed the algorithm. Today I blame my consistency. The difference is absurd.
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