
Award-winning educational, serious, and AR/VR game developer. Developers of @RoboCoGame.⚙️ We create playful experiences that improve people's lives.
Madison, WI
Joined June 2010
- Tweets8.7K
- Following2.2K
- Followers5K
- Likes5.3K
Communication is a skill your team can practice, and a well-designed game gives them a structured way to do it. Today we’re taking a look at how the mechanics work:
filamentgames.com/blog/commu…
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The most effective employee engagement games connect play to growth. Here's what the research says and how we design for it:
filamentgames.com/blog/emplo…
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This month in AI and learning: an audit questions 39 AI meta-analyses, Minnesota researchers urge care in early grades, OpenAI discusses motivation, and Wesleyan rethinks its courses.
filamentgames.com/blog/the-l…
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Our co-founder and CEO Dan White makes the case for equal access to learning experiences in @eschoolnews, and that's just one of this month's game-based learning headlines. Catch up here!
filamentgames.com/blog/whats…
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Filament CEO Dan White and VP of Marketing Brandon Pittser sat down with Alex Sarlin of EdTech Insiders on the Game-based Learning Review! In this episode, the group discusses how machine translation is an underrated AI tool for schools, and how AI could make ambitious learning games faster and more affordable to prototype. 🎙️
filamentgames.com/video-blog…
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Every move a player makes in a serious game can serve as evidence of learning. These four studies show how game-based assessment and learning analytics put that data to work:
filamentgames.com/blog/learn…
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VR training requires more investment up front but costs less per learner at scale. Today we’re breaking down the data to show where the total cost of ownership lands for your program.
filamentgames.com/blog/the-t…
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Five recent studies on patient simulators and medical games show how serious games help healthcare students practice clinical skills safely before their first patient encounter.
filamentgames.com/blog/how-p…
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Grab your coffee for a leisurely morning read and enjoy this new piece on game-based learning and access to learning experiences, written by CEO Dan White for eSchool News:
eschoolnews.com/digital-lear…
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Exciting news! 🎉Credit Climber, our narrative game with @Intuit that teaches young people how credit scores work, is a Finalist for the 6th Annual @AnthemAwards! Help us win the Anthem Community Voice Award by voting before October 29:
celebrate.anthemawards.com/P… #AnthemAwards
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A serious game teaches through what players do. These four studies show how to choose game mechanics that embody your learning objectives:
filamentgames.com/blog/turni…
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Serious games have helped young patients hold still for brain MRIs and taught engineers to manage chemical plant risk. See six examples from our portfolio and what each can teach your next project.
filamentgames.com/blog/filam…
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Microsoft tracks K-12 AI adoption, NPR reports on classroom AI pilots, Madison schools hold off on student AI, UNESCO opens a global consultation, and colleges build out AI degrees. Check out the latest in AI and learning.
filamentgames.com/blog/the-l…
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Explore the latest game-based learning news, including four major edtech acquisitions and new research on how game design supports student persistence.
filamentgames.com/blog/whats…
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Classroom telemetry does not arrive at a steady rate! It arrives when the bell rings, from thirty devices at once, on the same schedule across every district in the time zone. Learn more:
filamentgames.com/blog/scali…
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Frustration regulation usually gets measured with a survey. In Mooving Cows, it shows up as a sequence of cattle handling decisions the game observes directly - see how simulations excel at measuring soft skills:
filamentgames.com/blog/track…
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How do you measure learning without stopping the game to administer a test? See how evidence-centered design embeds assessment directly into your mechanics.
filamentgames.com/blog/how-e…
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Why do so many teacher dashboards go unopened? See what the research says about reporting tools that hold up in a classroom.
filamentgames.com/blog/desig…
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What does proof actually look like for a learning game? We pulled the impact numbers from our own portfolio to show what each kind of metric demonstrates:
filamentgames.com/blog/the-p…
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Bill Gates warns on AI and critical thinking, a classroom pilot measures what students retain, MIT rethinks grading, and New York City pauses AI in its K-8 classrooms. Check out the latest in AI and learning.
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