Award-winning educational, serious, and AR/VR game developer. Developers of @RoboCoGame.⚙️ We create playful experiences that improve people's lives.

Madison, WI
Joined June 2010
Exciting news! 🎉Credit Climber, our narrative game with @Intuit that teaches young people how credit scores work, is a Finalist for the 6th Annual @AnthemAwards! Help us win the Anthem Community Voice Award by voting before October 29: celebrate.anthemawards.com/P… #AnthemAwards
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Serious games have helped young patients hold still for brain MRIs and taught engineers to manage chemical plant risk. See six examples from our portfolio and what each can teach your next project. filamentgames.com/blog/filam…
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Microsoft tracks K-12 AI adoption, NPR reports on classroom AI pilots, Madison schools hold off on student AI, UNESCO opens a global consultation, and colleges build out AI degrees. Check out the latest in AI and learning. filamentgames.com/blog/the-l…
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Frustration regulation usually gets measured with a survey. In Mooving Cows, it shows up as a sequence of cattle handling decisions the game observes directly - see how simulations excel at measuring soft skills: filamentgames.com/blog/track…
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An educational game can pass every accessibility scan and still lock out a student who uses a screen reader. With ADA deadlines looming, this issue is more urgent than you might realize! Learn below about steps you can take to make your game accessible: filamentgames.com/blog/the-b…
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A new 50-state study finds demand for game-based learning almost everywhere, but paints a different picture about technology availability. So today we’re grappling with a core question: What makes a school ready to use game-based learning? filamentgames.com/blog/is-yo…
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