Opensource video creation framework. Make delightful videos and render them extremely fast on your GPU with builtin verification loop for AI! by @neogoose_btw

Joined December 2021
fframes is finally released! And we are jumping straight to 1.0 of providing unprecedented performance rendering the video and a built in verification loop for your agents to make progress faster. Without a browser. At all.
Not many remember but 5 years ago I started working on my FAST video rendering framework. I have never released it but when I've seen that people wait 12 hours I realized that I have to do it now Introducing fframes. This video was vibed in 48 minutes and rendered in 36 seconds
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use gl(sl) transitions with fframes
GL transitions project have added an example of how to use their shaders with fframes. You can use any of the beautiful shaders they provide gl-transitions.com/ seamlessly with fframes for scenes transitions!
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Autolith looking sharp in fframes 👀
Gave fframes by @neogoose_btw a go, it's pretty great, renders very quickly for me. Here is a small Autolith promo made with fframes:
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fframes has entered the backrooms
> hey, #opus 5.5, use #fframes and create a magnificent 2-minute #demoscene piece themed around the #backrooms, take a less conventional approach — skip the greetings and other classic formalities
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Welcome to the club, lottie
fframes now supports Lottie files! A native gpu accelerated playback of Lottie files is faster than in the browser. I want to selfishly admit that fframes is very well-designed software, because the diff to add this feature is just 452 lines. Because guess what format Lottie uses? Yes, it’s just SVG.
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woah this is a really cool effect!!
SAM 3.1 isolation + OpenCV tracking + SDPose motion paths + ff-tracking lens (from @0xsarac, built on @fframes_rust)
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This is one of the most complicated videos made only from SVG in fframes. The whole video is basically a single very long animated svg path.
My favorite motion design artwork of all time is "Spieces in Pieces" website by Brian James that I've seen in 2018 and was absolutely mindblown by the quality of animations. That website brought me to the gpu rendering, low level programming and video rendering work. Today I recreated those animations and pushed them further with fframes. If you have 3 minutes just take a peaceful break and pay your attention to 18 species that are about to extinct from this planet and reflect a bit about our purpse. Enjoy
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fframes preview go brrr
fframes native preview player that you and your AI using for previewing frames before the video render is rendering our hello world example in 400+ fps and using just about 12mb of RAM on my mac (btw im still locking it to your screen update frequency this is just a flex)
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In the next version of fframes you will be able to set various audio effects e.g. compressor, normalizer, noise reduction, and even voice isolation straight from the code. no need for additional scripts, everything stays in the code definition for video rust is beautiful:
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this is beautiful 🥺
6 days ago I open-sourced ff-tracking. 407 stars later, people keep building with it: @tanzim31 ported it to Windows @PurzBeats made a lyric video, idea by @SyntaxDiffusion @isitqday used it for a music video HUD @joinmorse made a version for Morse @StressarN made a clip with my ff-unmute @lukeigel made a Kino clip with shaders inspired by my work all on @fframes_rust by @neogoose_btw. thank you all.
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holy guacamole
Introducing the premier of the first ever short movie build entirely by code using AI: "The why" a movie abut the purpose, watch in 4k right here, right now and for free. Directed by me Produced by me Animated by Astra Rendered by fframes
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cutie ghostty animation 👻
I know it is not Halloween yet, but I wanted to play with @fframes_rust Here's a short animation film I have made🎃
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still the most ambitious project with fframes for now
I was exploring how we can produce more realistic people's movement animation and physics w/ fframes and accidentally created a whole anime opening about my twitter moots and my open source projects every single pixel is rendered by the rust code from SVG and shaders
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I was exploring how we can produce more realistic people's movement animation and physics w/ fframes and accidentally created a whole anime opening about my twitter moots and my open source projects every single pixel is rendered by the rust code from SVG and shaders
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flight maps also rendered with fframes! pretty cool, someone should make a service to animate their lifetime flights
Is there any reason to stay on Remotion? This video was made using @fframes_rust
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ff-tracking doing lyric videos now. love where you’re taking fframes
Very cool, stumbled on a few of the lines but ff-tracking is really good for kinetic typography lyric videos! Thanks for the idea @SyntaxDiffusion
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even the subscribe button gets a little fframes glow-up
I added this new YouTube Subscribe Nudge to my fframes-components repository. Made using @fframes_rust
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clean little Clerk demo, made with fframes
We've split the Expo native components out of @clerk/expo. A lighter core package, with the @Clerk iOS and Android SDKs now opt-in. Add them when you want the prebuilt native UI. `npx expo install @clerk/expo-native-components`
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reusable animations for fframes. love to see it
I just shipped the first-ever component library for @fframes_rust . Reusable animated components written in Rust. Pick one → compile only that one. No bloat. Fully OSS. 38 components. Live gallery: bilaal0x.github.io/fframes-c…
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love this sci-fi HUD built with fframes
Medical data governance — first-person run-through, livestream cut 0–2.5s Three.js | 2.5s– fframes / Rust Built with DeepSeek V4.1 Flash · DeepSeek Harness #DeepSeek #fframes #Rust #threejs
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Another banger fframes video
Pay attention to PulseChain (trailer).
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