I made a chill sailing game called @sailforthgame, out now everywhere! https://xitter.cf/t.co/9LacX1PNbJ…

Seattle, WA
Joined September 2011
Guess what I can finally talk about the Sail Forth RELEASE DATE and it is 🚨🚨 RIGHT NOW!!! 🚨🚨 I've been working on this game for over 6 years, this doesn't even seem real lol. It would mean the world to me if you could share this! Link and thread about the game below 👇
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Just added enemy camps with search lights to my submarine game! If they spot you the camp will go into an alerted state and launch additional ships
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pirate submarine hangar
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some recent combat from my submarine game!
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art directable 'air' traffic system for my game #gamedev
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Working on a big city for my submarine adventure game! #gamedev
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Boil Cabbage Make Soup is now available on Steam, with a special two-week launch discount of 25% off! Download this cosy desktop companion and watch a silly onion grow cabbages, make soup, serve customers and earn gold, all while you sit back and relax. store.steampowered.com/app/4…
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I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #gamedev
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Open playtest is live now on Steam! Come play the game, enjoy some spooky off-road exploration, spread the word around, and don't veer off the trail. I've been working on this thing for years, and I hope you'll like it. 🩶
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preparing to attack a pirate convoy
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there's literally no better way to do this #gamedev
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made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄
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shot of a busy port in my submarine game #gamedev
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working on some new weapon vfx! obviously had to show them in slomo too #indiedev #gamedev
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festive vector retweeted
Friendly reminder that I recently released Kenney Solitaire which is a free game both playable in the browser or downloadable without any of the nonsense that competing solitaire games come with! kenney.itch.io/kenney-solita…
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All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #gamedev
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Realized I can just spawn a big battle in my test arena any time I want some quick fun 😄 #gamedev
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experimenting with a new rendering style for my game, a slight edge highlight which I think I really love! #indiedev
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