
Graphics programmer / Technical writer. Senior Software Development Consultant @unity. Opinions are my own and not the views of my employer.
Joined June 2009
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A year later, I've finally took the time to translate my 5000 words article in english, PS5, Xbox Series X: the end of the generational leap? link.medium.com/rQVadvW9kjb Please bear with my broken english ! Comments and suggestions are welcome and RT appreciated.
Working on the Project Review for @ProjektZgame was an incredibly rewarding experience. The team at @314arts is super talented, and the title is shaping up to be an exciting showcase of Unity 6, and I’m proud to have contributed to this next step forward. unity.com/resources/314-arts…
Fedy ABI-CHAHLA retweeted
Check out @unity’s Unite conference, currently streaming on the Unreal Engine YouTube channel – wait what?! youtube.com/live/CF1PwcIdLkY
Fedy ABI-CHAHLA retweeted
I will be organizing the Graphics Roundtables at Unite. Please register and join us on site if you want to provide feedback and guidance for the future of #Unity3d.
Coming to Unite Barcelona? Don't miss our many roundtables and labs!
Today I'll spotlight the Sustainability in games roundtable, where we'll discuss how to turn the positive environmental impact of energy savings into a competitive advantage.
Register: unite2025roundtables.splasht…
Fedy ABI-CHAHLA retweeted
Ready to level up your Unity 6 projects?
Our new e-book, "Lighting and Environments in the High Definition Render Pipeline (Unity 6 edition)," will help you master HDRP-based rendering techniques like physically accurate lighting, high-fidelity materials, and cinematic effects. Get your copy and start building immersive and stunning worlds for your PC and console games.
Download now: on.unity.com/4fEa25t
#GameDev #HDRP #Unity6
Fedy ABI-CHAHLA retweeted
Optimize faster, build smarter.
Project Auditor helps you catch performance issues, maintain best practices, and keep your Unity project running at its best.
▶️ Watch how to get started: on.unity.com/3ULtN1c
📘 Docs: on.unity.com/3ULtHqm
Fedy ABI-CHAHLA retweeted
Boost the performance of your game with help from the Project Auditor in Unity 6.1. This new feature scans your entire project to identify inefficiencies, performing tasks like:
✅ Performance optimization
✅ Code and asset review
✅ Customizable reports
Watch now: on.unity.com/3GJ6qSD
#Unitytips #Gamedev
Fedy ABI-CHAHLA retweeted
Check this extensive discussion post on how to do procedural rendering with #ShaderGraph in #Unity3d . discussions.unity.com/t/indi…
I used to be able to remember the main specs of most GPUs by heart, but that time is long gone, so I made myself a few tables to synthesize them.
Fedy ABI-CHAHLA retweeted
Unity support for @Apple Vision Pro is now available.
Be one of the first to build and bring Unity apps to Apple Vision Pro, a new era in spatial computing, with robust XR tools, flexible workflows and cross platform compatibility.
#VisionPro
on.unity.com/3ubvkUL
Replying to @upsilandre
@upsilandre hello je me demandais si tu t'étais déjà penché sur la DS ? C'est vraiment une machine intéressante pour la partie 3D qui est en fait une extension d'un GPU 2D. Le rendu fonctionne vraiment comme un sprite engine avec une rastérisation par scanline
sauf qu'au lieu d'avoir une table d'attributs de sprites remplie par le CPU tu as une table de polygones qui vient du geometry engine. Du coup on retrouve les mêmes limites qu'avec les sprites 2D (polys/ lignes, polys/frame, pixels/ligne...)
Fedy ABI-CHAHLA retweeted
Replying to @aras_p
@aras_p and this day is not so far :) forum.unity.com/threads/gpu-…
Basically GameObjects will drive BRG directly :)
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I wrote a blog post about a new API I've been working on recently with other talented people at Unity. You may recognize some #demoscene artistic vibes in my sample app :)
blog.unity.com/engine-platfo…
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Ready for a great adventure? Sea of Stars is OUT, with its gorgeous retro look ❤️
Congratulations to the team at @SabotageQc for the release 👏
#MadeWithUnity
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Imagine more with Unity AI 🔮 Introducing:
⭐ #UnityMuse, a platform of AI capabilities for content creation, with Muse Chat for AI-based search now in closed beta
⭐ #UnitySentis for AI-powered experiences at Unity runtime, now in closed beta
Learn more: on.unity.com/3NKrhFT















