
Director and digital artist,VFX Supervisor at @wearereelfx @unrealengine Authorized Instructor / @epicgames MegaGrant recipient / VR Instructor at @domestika
Montreal, Canada
Joined May 2020
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I created Lala & Looms many years ago.
They stayed with me all this time, waiting for the right moment to come to life.
Recently, I started exploring their little world again.
So… meet Lala & Looms. 💛
This is just the beginning.
🤖 Made with AI
Today I’m very happy to share the official Main Theme for TO EVERY CREATURE, composed by my dear friend and longtime creative companion, @santiagowalsh
His music doesn’t simply accompany the worlds I imagine. Very often, it helps me imagine them in the first place.
After so many years creating together, having his talent, sensitivity and friendship beside me remains an incredible privilege.
This theme carries the solitude, tenderness and quiet hope at the heart of the game.
This is the sound of the journey beginning.
🎼 Music by Santiago Walsh
Listen here:
open.spotify.com/intl-es/tra…
Thanks Stephanie Almogabar from @80Level for spreading the word on “To Every Creature” my new game project!!!!
80.lv/articles/in-this-beaut…
I’ve been quietly building To Every Creature, a small contemplative game about carrying light to places—and creatures—we cannot always reach ourselves.
These first experiments are beginning to form a playable journey. If you’d like to be there when it’s ready, you can receive an invitation here:
toeverycreaturegame.com
#IndieGame #IndieDev #WholesomeGames #MadeWithUnreal
I’ve been quietly building To Every Creature, a small contemplative game about carrying light to places—and creatures—we cannot always reach ourselves.
These first experiments are beginning to form a playable journey. If you’d like to be there when it’s ready, you can receive an invitation here:
toeverycreaturegame.com
#IndieGame #IndieDev #WholesomeGames #MadeWithUnreal
I’ve been quietly building To Every Creature, a small contemplative game about carrying light to places—and creatures—we cannot always reach ourselves.
These first experiments are beginning to form a playable journey. If you’d like to be there when it’s ready, you can receive an invitation here:
toeverycreaturegame.com
#IndieGame #IndieDev #WholesomeGames #MadeWithUnreal
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
The game has a new name: TO EVERY CREATURE—closer to the words that first inspired it.
This is a first look at its live main menu, set inside the shelter where the journey begins.
The website is now open for early invitations:
toeverycreaturegame.com
For this third glimpse into TO ALL CREATURE, I wanted to show the first encounter with one of its creatures.
Not through combat, commands, or a heroic rescue—but through a small act of care.
Sometimes, helping begins simply by bringing light close enough.
#ToAllCreature #IndieGame #IndieDevs
For this third glimpse into TO ALL CREATURE, I wanted to show the first encounter with one of its creatures.
Not through combat, commands, or a heroic rescue—but through a small act of care.
Sometimes, helping begins simply by bringing light close enough.
#ToAllCreature #IndieGame #IndieDevs
For this third glimpse into TO ALL CREATURE, I wanted to show the first encounter with one of its creatures.
Not through combat, commands, or a heroic rescue—but through a small act of care.
Sometimes, helping begins simply by bringing light close enough.
#ToAllCreature #IndieGame #IndieDev
For this third glimpse into TO ALL CREATURE, I wanted to show the first encounter with one of its creatures.
Not through combat, commands, or a heroic rescue—but through a small act of care.
Sometimes, helping begins simply by bringing light close enough.
#ToAllCreature #IndieGame #IndieDev
For this third glimpse into TO ALL CREATURE, I wanted to show the first encounter with one of its creatures.
Not through combat, commands, or a heroic rescue—but through a small act of care.
Sometimes, helping begins simply by bringing light close enough.
#ToAllCreature #IndieGame #IndieDev
With TO ALL CREATURE, I want to explore light as more than something that reveals the way.
Light can unsettle us, transform us, and ultimately restore us to what we were created to be.
This moment is a small expression of that idea.
#ToAllCreature #IndieGame #IndieDevs
With TO ALL CREATURE, I want to explore light as more than something that reveals the way.
Light can unsettle us, transform us, and ultimately restore us to what we were created to be.
This moment is a small expression of that idea.
#ToAllCreature #IndieGame #IndieDev
With TO ALL CREATURE, I want to explore light as more than something that reveals the way.
Light can unsettle us, transform us, and ultimately restore us to what we were created to be.
This moment is a small expression of that idea.
#ToAllCreature #IndieGame #IndieDev

