Excelblem retweeted
It was funny seeing Excelblem doing the “try to beat the game routless” challenge and be like “who tf are these people” when he got to this map and assuming they’re characters you learn about in part 1/2 but no, they literally never show up until here everyone else is as confused
just did the shortest possible part 3 clear of fortune's weave on hard/classic in terms of map count by not clearing any gates.
this makes the final map a lot harder (powerful enemy minibosses spawn endlessly, 90 gate hp, you get basically no world map time)
strongest fortune's weave ring be like: gain +1 strength while using combat arts with a 3% probability but only if it's raining and a tuesday, by the way this thing also weighs 27 and tanks your effective spd to 0
one of the most messed up things about fire emblem fortune's weave is that critical hits aren't always divisible by three, because damage reduction can cause rounding to give you 1 more damage from the displayed amount in the preview. This is a real screenshot
fortune's weave launched 52 hours ago and I have now beaten the game on hard/classic difficulty without picking any of the routes or recruiting any characters. Doing the final boss with only 3 characters was kind of insane and only barely possible
when you see a new recruitable fire emblem character but they have a slightly annoying voice
【キャラクター】ジェスター(CV:永塚拓馬)
道化の化粧で素顔を隠す、謎多き剣闘士。
常日頃から狂気に満ちた言動を繰り返し、周囲からは「地獄のジェスター」の異名で恐れられている。
●好きなもの:恐怖に顔を引きつらせた対戦相手、ボクを楽しませてくれる白髪鬼 #FE万紫千紅
I wonder which fortune's weave character will be the first to join CHOP
some reviewers report that character recruitments in fortune's weave are separated by routes, so in theory all cross-route characters can be killed four times per playthrough
what I am hearing is that it may be possible to have 200+ deaths in one save file
fortune's weave theory: what if eshmel's bird form is ratatouille-ing the human form from underneath the hood




















