
Esports Director @NCState - Previous: @NorthwoodEsport, @fableGG, @cycloneGG, @OrbitGG, @Hive_gg - Founder @collegehaloGG - BBA @SVSU - MS @WestVirginiaU
United States
Joined April 2019
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Replying to @BrokenGamezHDR_
why support a game that was released broken and half baked?
They call it easy anti cheat for a reason, it hasn’t banned a single player since 2022. @Community_Gears @CoalitionGears can’t afford a real anti cheat sadly.
Reloaded sold nearly 800k copies on PS5…LOL you all can apologize now
Gears of War Eday never had a chance being an Xbox exclusive
xitter.cf/gamesradar/status/2108…
Cody aka Evolve retweeted
LFT 🙂 After reaching top 4 with FUT, feeling very confident in my abilities to help other teams and players reach similar highs. Prefer to stay in NA/EU/MENA but open to all regions #whatsthepoint
Replying to @Neon_Velocity
It’s coming isn’t an excuse they can use after 7 years. You won’t celebrate going gold and not release a complete suite of options with a $100 price tag
Replying to @Neon_Velocity
This launch is terrible. Coming out of the gate with absolute no anti cheat (let’s be honest it’s still EZ anti cheat). 2 week ranked delay. No customs. Not good.
Replying to @Neon_Velocity
It’ll be added isn’t an excuse after 7 years.
The perfect recipe to ruin your games launch and kill hype, Eday edition:
Delayed ranked launch
No custom lobbies
Everyone has a soft aim bot
No leaderboards
Clearly a studio that hates competition and wants everyone to hold hands 😵💫
Check out Season 1 details, updates from the Beta and what's coming next.
Read More: gearsofwar.com/news/emergenc…
Replying to @Gears5_iQ_God @aarongreenberg
its looking like no custom lobbies
You all owe me an apology. They 100% are trying to get rid of the real player base that has been dedicated for over a decade. Yikes @aarongreenberg
Sorry to be the bearer of bad news
TLDR private matches are probably not coming server browser is campaign only Lan does work but there is no menu option for it.
- BBDA_Frontend_Versus — parent Versus landing menu
- BBDA_Frontend_Versus_Barracks
- BBDA_Frontend_Versus_Matchmaking
- BBDA_Frontend_Versus_Setup
- BBDA_Frontend_Versus_Soldier
- BBDA_Frontend_Versus_Social — Social playlist
- BBDA_Frontend_Versus_Ranked — Ranked playlist
- BBDA_Frontend_Versus_SocialEvent — Event playlist
BP_UIWidget_VersusMenu_PlaylistEntry exposes only:
- SetupAsSocialOption
- SetupAsRankedOption
- SetupAsEventOption
No SetupAsPrivateOption, SetupAsCustomOption, or host option exists.
Assets under FairlightConcept/Content/Fairlight/Interface/LobbyBrowser/:
- BP_UIScene_CampaignLobbyBrowser
- BP_UIWidget_CampaignLobbyBrowserItem
- BP_ViewModel_LobbyBrowserItem
- BP_HostGameButton
- BBDA_Toast_CampaignHostingDisabled
- JoinCampaignGameModal/ scene files
- GetLobbyBrowserView
- RefreshLobbyBrowser
- NextLobbyBrowserPage
- PreviousLobbyBrowserPage
ETCOGame_CampaignSubsystemLobbyBrowserStatus
- Idle, Refreshing, Filtering, Sorting, Invalid
ETCOGameCampaignSubsystemLobbyBrowserFiltery
None, Difficulty, Mission, Playstyle
ETCOGame_CampaignSubsystemLobbyBrowserSortby
- None, Difficulty, Mission, Players
Browser is campaign only The only option i see for competitive moving forward is LAN as currently the following works
- bIsDedicatedServer
- bClampListenServerTickRate
- DefaultServerListenPort
Host: OpenLevel("TestMap_Lobby?listen")
client: UEngine::Browse with 127.0.0.1:44965/TestMap_Lobby returned Pending (0x2) and created an IpNetDriver with a ServerConnection.
There is no exposed menu option for LAN though sigh.
#gearsofwar #gearseday #eday #gearsedaybeta #edaybeta #gears





