Creature/Character/HardSurface/GameDev Artist Modelling/Texture artist @ Icon Creative Studio

Joined September 2020
It is Indecipherable when #PortfolioDay will be each year, the chaos is welcome though. Happy #PORTFOLIODAY2025 Find more work here: artstation.com/ethanielbaker
Another Happy #PortfolioDay Awesome to see all the great work out there today! More of my work here: artstation.com/ethanielbaker
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Ethaniel Baker retweeted
MK6 - Scout Helmet. My vision of something Linda 058 could have worn during the events of Ghost of Onyx. Though I'm always of the opinion that all the spartan 2s looked the same, I also like this a lot. It would make her unique, without being a different helmet entirely.
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Ethaniel Baker retweeted
First pass on the main menu video for my Sierra 117 remake. Thoughts?
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That’s literally my art physically and officially printed on a book 🥹
Special delivery arrived today. Cannot wait for everyone to get their hands on Parasite’s Wake; working with Tim Lebbon on this book was a joy and Rythaze’s cover art is absolutely glorious! 👀
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Ethaniel Baker retweeted
ruined aqueducts
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Ethaniel Baker retweeted
Here are a few of the latest shots from my Sierra 117 remake. Enjoy!
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Ethaniel Baker retweeted
Someone brought up a good point about the color scheme being dull. So, I added a bit of saturation to lean more into the game feel rather than full on realism. Thoughts?
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Ethaniel Baker retweeted
Visually i think i have 4 shots left and then im in audio land for a few months :O 2 and a half - 3 years with almost zero breaks working on this every evening to make a 17 minute cinematic Halo short. Never again
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Ethaniel Baker retweeted
Started to sharpen + detail up the MK6 suit. I'm also testing a new plate material and dammage system that I can paint in one mask. ( mostly ) The goal is to have Linda Fred and Willam done by december. So I'll first fix the base suit, then model helmets for each of them !
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Ethaniel Baker retweeted
Comment below if you want a video game in this style
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Ethaniel Baker retweeted
The fruit of all our hard labors Big thank to all the team members that worked on this big guy @ethaniel_baker @Kaycee6016 @ThisisChags
Walk cycle for an up coming Project im working on in my spare time Rig by @1080p_HDTV_sRGB #halo #animaton #vfx #brute #HaloCE
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Ethaniel Baker retweeted
Walk cycle for an up coming Project im working on in my spare time Rig by @1080p_HDTV_sRGB #halo #animaton #vfx #brute #HaloCE
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Very cool work!
I've wrapped up my latest art piece, Ruins of Caelrin!
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Ethaniel Baker retweeted
That's a good first pass on everything ! Got a couple problems and things I dont quite like in some places but I'll keep chipping at it :D
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Ethaniel Baker retweeted
Here it is guys ! The month of January for your 2027 @Halo Community Calendar from @JumperScape. Really proud of how it came out ! The link to the kickstarter campaign is in the comments. My sincerest thanks to anyone who picks up a copy 💜 #halo
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Here’s the front cover piece I did for the @JumperScape 2027 Halo Community Calendar! See below for the kickstarter if you’re interested
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Ethaniel Baker retweeted
Heavy WIP
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Dude! Hell yea, this is looking amazing
Here’s an update on my Halo 3: Sierra 117 remake in Unreal Engine 5
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Ethaniel Baker retweeted
Last little teaser before the final reveal. Hope the CE remake buzz lately brought back fond memories of that classic death pose. I did sneak it in my piece as an homage to it 🫢. The Kickstarter for the @JumperScape Comunity Calendar launches on June 20th ! #halo
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Ethaniel Baker retweeted
Ready for some weapon modeling wips in the comming days ? We're back on Halo 2 with the SMG ! :D
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Let’s go! Can’t wait to see more!
Ready for some weapon modeling wips in the comming days ? We're back on Halo 2 with the SMG ! :D
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