Lead Level Designer at @HalfMermaid, previously Dishonored 2, @BreachWizards, etc. Follow me on Bluesky instead: https://xitter.cf/t.co/xjokNjhyi6

London
Joined November 2008
My 4 most popular #leveldesign vids: My Dishonored 2 / Arkane level design test: youtube.com/watch?v=8cEccZCP… Speed Level Design videos = misleading: youtube.com/watch?v=IcCFto0u… How I design levels in text first: youtube.com/watch?v=0FSssDWE… Why LD is hard to practice: youtube.com/watch?v=-T73pq9Y…
12
110
9
767
86,281
I don't plan on tweeting here anymore
2
22
1,864
stevelee on bluesky retweeted
Fuck you @elonmusk you scared bitch.
3,248
12,584
1,809
84,721
3,336,149
4 more of my #leveldesign vids you might enjoy: Holistic LD for Immersive Sims: youtube.com/watch?v=NO1lvc3i… Getting past the blank canvas: youtube.com/watch?v=fv8i4IBd… Designing Alba's mini open world: youtube.com/watch?v=TfmcQrKC… Make a Portal 2 level in 60 seconds: youtube.com/watch?v=ky7T0dki…
2
12
1,138
Not defending games being overly handholdy / patronising / spoiling things, mind. It’s about trying to do it the right way. Helping the player isn’t a bad thing when they want / need it. But it’s also kinda impossible to get this “right” for 6 million players at the same time
4
14
Our 2nd #leveldesign jam kicks off in 7 days, y'all: - 1 month long - Making short, fully playable levels - Themes: "Non-Violence" + "Verticality" - Any editor or engine - It all happens on our Discord server - Here's a short video about our first jam: youtube.com/watch?v=km2v0Ss-…
1
1
10
In Part 3, I design, blockout and script a basic version of the final act of the level, after catching myself almost heading down a direction that was way out of my comfort zone, and would've probably ended in tears / a very awkward video series. Watch: youtube.com/watch?v=5SSBNNaB…
5
25
Here's a follow-up with 15 more questions for #leveldesign / #gamedesign peeps to ask themselves - regarding simplicity, narratively-interesting gameplay objectives, gender representation, whether it's important to challenge the player, etc - watch here: youtube.com/watch?v=IpXm2crQ…
1
2
1
21
Video 11 is an updated version of my GDC talk on Holistic Level Design in Dishonored 2 (and immersive sims in general) - analysing the game and the discipline through the lenses of Player Intentionality, World Building and Interactive Narrative: youtube.com/watch?v=NO1lvc3i…
6
1
27
In video 4 I give detailed #leveldesign feedback on my old HL2 student project, as if I was mentoring myself at a studio, and we were trying to ship the level in a real game. I’ve crammed 19 topics into 14 minutes - layout, clarity, drama, process, etc: youtu.be/K2kUQPJEot8
6
11
3
66
(With @leveldesignfm’s blessing) I uploaded a 12min excerpt of me talking on the podcast, about some of the fun stuff Dishonored 2 level designers had to think about to make sure players can’t “break” the level (with Blink, Possesion, Bend Time, etc): youtu.be/fPOh75O7Mtc
8
3
39