Clojure Developer

Joined September 2013
Just released my multiplayer shooter game, Wizardos, on @wavedash - In a nutshell: spells, voxels, and weird wizards. wavedash.com/games/wizardos
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Today is my birthday (turning 30), which is the only time each year when I ask you for a repost if you like my art. Have a good day! 🦦🌿✨️ - Simon
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I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/06/anno…
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Join Rich Hickey in the chat at the live premiere of Clojure: The Documentary at 8PM CEST tonight on YouTube! Sign-up to get notified: youtube.com/watch?v=Y24vK_QD…
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Quil is really nice for quickly sketching something. landofquil.clojureverse.org/
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Have you tried Copilot 3D yet? You can create 3D objects for your Babylon scenes by just describing what you want, generating an image of that thing, then turn it into 3D! copilot.microsoft.com/labs/e… #BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Clojure Reaches C Performance in Raylib Benchmark 🔥 I benchmarked the same Raylib example implemented in: • C • Clojure (JVM) Test machine: MacBook Pro (2023) Apple M3 16 GB RAM
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Happy 79th birthday to Gerry Sussman, the MIT prof. who co-wrote "the Wizard Book” (Structure and Interpretation of Computer Programs) w/Hal Abelson & Julie Sussman in 1984. Read it for free here: bit.ly/4jtzw7g
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Check out Immersa, a tool for creative interactive 3D presentations. Built by forum user ertugrulcetin!!! youtube.com/watch?v=1yjtpf59… #BuiltWithBabylon #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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State of ClojureScript 2025 Survey results are live state-of-clojurescript.com
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Live coding Clojure + LWJGL (What Minecraft Java runs on) 100,000 cubes updating instantly. No restarts. No reloads. Just poking the scene and watching it change in real time.
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Maybe not as fast as your C library, but this is fine too @gdechichi
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