👑 CHALLENGER - TOP 300 - North America - @leagueoflegends - 'Erick#APC' 📩 [email protected]

Austin, TX
Joined December 2021
SEASON 16 - ONE PUNCH LUX BUILD IS HERE ⚡ E + R deletes their carry mid game, then late game, your ult does it alone. I created this build for anyone who struggles in lane OR dies very little. Stack Mejai's, play for Cash Back & scale, primarily for bot lane!
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swaim "mid" buff OKAY SURE...
Patch 26.20 Preview (World's Patch) This is the final World's patch and we've been pretty happy with the meta from playoffs and don't feel like there's much more we can improve it (aside from this patch) without causing excess damage to SoloQ, which is also a high priority for us Systems 1. Rocketbelt continues to be one of the premier items on Pro Play mages that gives them a bit too much durability. We think Rocketbelt is better positioned as a "go in button" and so we're making it better at that use case and worse at the flexible use cases for mages (though it is skill expressive). It mostly results in Mage champions having minimal weaknesses in the highest levels of play while also making them need to be nerfed for regular players (see Orianna's winrate) That said, there are some "go in" Ranged champions that we expect this to be power neutral on (eg. Annie, Neeko) that their player bases still love this item on, it should just take a larger tradeoff on damage repeatability 2. We're further nerfing Experimental Hexplate to allow us to buff up some champions that have been balanced around it (Vayne top). This will also allow us to give Vayne bot a buff 3. Hurricane was a little overbuffed and so we're pulling back the buff ever so slightly (not by a huge amount here). We're also featuring a Yunara nerf in the patch, but we're being careful not to overdo it there in combination Stale Pro Champs - Some champs like Ambessa, Cassio, K'Sante have been stale for a while and our Cassio nerfs recently undershot a bit for Pro Play - However, they've been pretty effective at moving her power budget around in regular play to higher AP builds - As mentioned above, some of the safer scaling hyper carries are a bit too strong, even with the slight Hurricane tapdown we're planning and given Lucian's large nerf in organized play Lucian - Lucian's best pairings (eg. Enchanters like Milio) have received a large nerf as a result of the 26.19 changes and so we're returning some power back to Lucian in generic power - In combination with the Support laning changes from last patch, Lucian's early kill threat has gone down significantly and so we think we can buff him up a bit Vayne - Vayne also received a nerf recently due to her strength in Top lane in both Pro Play and high level SoloQ - We're being very careful about adding more Ranged tops back into the meta as that has been something players have been complaining about, but think that a generic buff + a nerf to Hexplate will make her neutral there (or at least have to go for squishier builds) while buffing Vayne bot back up Sylas - We're making an adjustment to Sylas, to give him a slight buff in Mid, while keeping his Jungle steady overall - Overall, this will be a bit of a reshape to Sylas to make him more powerful in the matchups he's good in, while not having much change in matchups he's already bad in More on other champs tomorrow
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TIPS ON LUX: Always ATTACK MOVE right after casting your ability. If it's E, throw E, make sure your auto is in the air then detonate it so it auto proce. If it's Q, ALWAYS queue your auto as soon as you land your Q. It's the reason Lee Sin perishes in this clip.
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It's like they ask for feedback and then do the opposite. Who maxes E LAST as support? 🫢
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Maybe I retire the other characters here... Seraphine will forever be insane 🙏
NEW 26.18 SERAPHINE NERF? NO PROBLEM. Support Sera is untouched. This only hits carry builds. E max no longer scales down the CD (flat 11s now), so W max is the better path. That's why this build leans into haste and healing instead: Legend: Haste + Lucidity Boots cover the CD you lost Blackfire into Imperial for early damage that scales Helia + Diadem for the W heals that actually carry mid to late Rylai's second if you're up against a mobile ADC or assassin. Full build, runes, and reasoning below!
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NEW 26.18 SERAPHINE NERF? NO PROBLEM. Support Sera is untouched. This only hits carry builds. E max no longer scales down the CD (flat 11s now), so W max is the better path. That's why this build leans into haste and healing instead: Legend: Haste + Lucidity Boots cover the CD you lost Blackfire into Imperial for early damage that scales Helia + Diadem for the W heals that actually carry mid to late Rylai's second if you're up against a mobile ADC or assassin. Full build, runes, and reasoning below!
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SERAPHINE & LUX BUILDS - PATCH 26.17 BFT or Seraph's on Seraphine (I personally have enjoyed the early game spikes, leading to more kills) Lux can go Malignance, but I prefer BFT --> Deathcap/Shadowflame as I prefer to teamfight & scale Know your play styles, and adjust :) GL
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SEASON 16 - SERAPHINE BUILDS (69% WR) Hey everyone! I'M BACK. I went from Emerald 4 -> Challenger in 3 months playing Seraphine at a 69% WR over 163 games. Here are detailed pages for the APC Role/Mid Lane and the Support Role. Please if you have any questions reach out!
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Emerald 4 → Challenger in a little over 3 months. 3-4 games a day & hadn't played in 2 years. 59% WR overall, 68% on Seraphine, and a genuinely humbling amount of games trolling on Hwei because I refused to stop forcing it (sorry)... Should I write the Seraphine guide?
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