Dan retweeted
Abutres são os que, perante anos de avisos sobre os perigos de externalização de serviços, preferiram sempre a visão economicista do espaço e serviços públicos, são os que encapotam as suas responsabilidades com as costumeiras tretas de que é tempo de luto.
Não, é tempo de luta
Dan retweeted
Não é ‘só’ um aumento de 13€. É mexer na única despesa que não subia.
É abrir caminho a mestrados a custar 20 mil ou 30 mil euros numa universidade pública.
Na Alemanha, Suécia e Dinamarca custam 0. Aqui o Governo decide tornar a educação um luxo.
Dan retweeted
O problema não são os 13 € de descongelamento de propinas, o problema é o conceito de "bar aberto" que se instala com esse "tabu" quebrado. Sem falar do que está na constituição. Quem se mete com essa conversa não é amigo de ninguém e serve o lado da propagação de miséria.
Dan retweeted
Game Dev Técnico is recruiting artists! 🎉
Are you a student interested in either Design, Visual Arts, Animation, Audio or Video Producing, Writing?
Dan retweeted
GameDev Técnico participated in “Verão na @ULisboa_ where highschool students got to experience the academic life in @ULisboa_ schools."
Our members: Daniela Machado (@emo_teemo), André Antunes, Afonso Gomes and Carlos Marques taught young students how to create video games.
Dan retweeted
It's been 3 weeks since our Coffee n' Games stream and we are still dreaming about it 😁
Final Stage of our Coffee n' Games event
Come have some fun!
twitch.tv/gamedevtecnico
Dan retweeted
GameDevTécnico @Futuraliafil
From 30th March to 2nd April, basic and secondary school students met Técnico students at @ULisboa_ exhibition stand.
Students, families and teachers got the chance to learn about the academic programmes, extracurricular projects and campus life.
Dan retweeted
We are now joined by our @Miniclip partners!
Dan retweeted
Final Stage of our Coffee n' Games event
Come have some fun!
twitch.tv/gamedevtecnico
Dan retweeted
Another #ggj2022 game made by our Netherlands team "DEVELOPING" kob-gp.itch.io/developing
Dan retweeted
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Elden Ring
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Dan retweeted
Figma? No thanks. I design my websites in Word to accurately visualize how CSS will mess everything up after making one small change.
Dan retweeted
Replying to @GameDevTecnico
Dan retweeted
What a nice weekend with @ManuelGuimarae @emo_teemo João Lopes and Manuel Menezes participating in @LoneRabbit9 #BWJam!
It was @GameDevTecnico first participation on Black&White: ratuspro.itch.io/anglership
#madewithunity #GameDevelopment #indiegames
Dan retweeted
Last week was huge for GDT! Our newbies ended their 3rd quest by pitching awesome game ideas, and on Saturday we hosted another monthly session, where we shared the stage with Ana Castilho (@zpx_interactive), who gave us great tips on how to get into the Gaming Industry! 🎮























