
The ancient past and the distant futures. An artist and a machine, learning. | Replicant at @Simulon.
South Africa
Joined January 2010
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Some of my work from my Midnight Gothic series, focusing on the Johannesburg inner city, 2016.
elsa bleda retweeted
Here’s a reasoning breakdown showing cause and effect in action. It’s pretty insane seeing a virtual character getting in a real car model.
I closed the door and moved the camera around to see how he would look through the plastic windows. Imagine lighting/compositing a shot like this the traditional way.
Meet Nigel. He’s not enjoying our cause-and-effect demo.
So I let him sit in the DeLorean. Still not happy.
I didn’t write his lines. What he says is generated from his personality and the context of the shot.
It’s an entirely new way to create: place imaginary characters in your world, record your performance, and let Simulon generate their reactions and realistically integrate them into your footage.
Reality-Aware Rendering is coming to @Simulon this week.
elsa bleda retweeted
Simulon's founder says "Reality-Aware Rendering" creates scenes from real-world footage, not hand animation and not a text prompt, and that it arrives in Simulon next week. If it holds up, the line between filming and rendering gets a lot thinner for creators. Credit: @diveshnaidoo
elsa bleda retweeted
Meet Nigel. He’s not enjoying our cause-and-effect demo.
So I let him sit in the DeLorean. Still not happy.
I didn’t write his lines. What he says is generated from his personality and the context of the shot.
It’s an entirely new way to create: place imaginary characters in your world, record your performance, and let Simulon generate their reactions and realistically integrate them into your footage.
Reality-Aware Rendering is coming to @Simulon this week.
elsa bleda retweeted
This wasn’t animated by hand. And it wasn’t generated from a prompt either.
It was created from real world footage.
It’s something entirely new.
We call it Reality-Aware Rendering.
Coming to @Simulon next week.
How to make a miniature star.
Replying to @elsableda
Take a spherical plastic capsule.
Mix some deuterium & tritium, fill it with.
Use a laser(should generate 500 trillion watts in 20 billionths of a sec) to create x rays that blow off the surface of the capsule.
Wait 10 billionths of a second.
Congrats you have a star.
Scream.
elsa bleda retweeted
That first morning coffee just hits different. ☕️
Made this morning on my iPhone with @Simulon, at a real café. There’s something about being there and finding the frames yourself that you can’t get from a purely generative workflow.
Featuring the famous Cape Town wind, of course.








































