proteh (@elproteh) header
proteh (@elproteh) profile picture

🇪🇸 @Chund3rThund3r 🏴󠁧󠁢󠁳󠁣󠁴󠁿❤️ Lead Dev @ NTT DATA. I run the doom radio: https://xitter.cf/t.co/1YDdvIOdeM

Salamanca, Spain
Joined July 2021
Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)Photo by proteh (@elproteh)
Atlan Mod Loader, a mod loader for DOOM: The Dark Ages developed by FlavorfulGecko5, has been released. Please check the Github release page for information on how to install and use the mod loader: github.com/FlavorfulGecko5/E…
1
5
41
3,138
proteh retweeted
This might be the greatest video ever posted on this website
Asking my AI teacher how to spell seventeen
574
4,096
110
88,890
4,992,635
proteh retweeted
21
73
4
854
34,624
We announced the release date for our retro souls-like PRISON OF HUSKS in the triple-i showcase! @iii_initiative Seek Your Beloved January 27, 2027!
60
346
54
2,270
52,306
Bit late to the party but, about to watch Resident Evil! @Chund3rThund3r
53
Announcing BRUD, an all-new, completely original single-player experience developed by Wrong Turn Games. Watch the official reveal presentation today for a first look at our debut dark fantasy retro FPS, where cutthroat action meets tense survival horror atmosphere.
12
40
12
126
8,582
Jev might actually be the first AI thing that I find even remotely interesting. Pretty cool stuff.
1
131
proteh retweeted
quando sua namorada tá finalmente respondendo os 40 reels que você mandou e você não pode entrar na conversa pra não espantar ela igual um gato de rua que finalmente veio comer da ração que você deixou pra fora
360
8,634
840
119,981
1,433,351
proteh retweeted
Yo the new Wolverine game is fire 🔥🔥
243
2,366
113
38,681
2,024,396
"We’ve encrypted the chats so you can safely say slurs again"
CS2's chat will be encrypted and won't be readable in demo files from now on... Slur warfare is officially over.
121
2,126
37
44,698
896,289
proteh retweeted
Online Co-Op in Resident Evil 1!!! It's still VERY early and purely proof of concept. But it works!!! One is a host, the other a client, connected, rendering both players across different rooms! #ResidentEvil #REBHFun #Biohazard #Modding #Decomp
89
610
43
4,815
137,120
proteh retweeted
ground truth mathematical rendering based on physical properties of light and materials that has been used for creating photo real graphics for decades being described as "fake, plastic looking approximation" while hyping up his own dogshit vibes based post processing filter
I feel incredibly lucky that my first project after finishing my PhD became #DLSS5. In my first 1:1 with @edliu1105, I created this slide to show what I believed next-generation rendering could become. For me, this was the beginning of the journey. My North Star for rendering has always been a world indistinguishable from footage captured by a real camera. The realism upper bound for existing #DLSS is path tracing (PT). PT can faithfully simulate the scene we describe—but that scene remains an approximation of the real world. As a result, it still looks fake, plastic, far from visually realistic in most of the current gaming. The rise of generative models opened a complementary path. Early results gave us enough signal to pursue a belief: learned real-world appearance priors could work with physically based rendering—not replace it—to move beyond this ceiling. DLSS 5 is our first step: a generative video model that operates in real time at up to 4K while remaining grounded in the authored scene. Getting here took years. Skepticism pushed us to clarify the idea, strengthen the system, and make the evidence more rigorous. I’m deeply grateful for the leadership of @edliu1105, @drewtao and @ctnzr, and for our team’s extraordinary execution. I’m proud that we have demonstrated a new research and design space in graphics rendering—one that deserves much more exploration. If you work in graphics, vision, or generative models, I hope you’ll read our technical report and join us in exploring it.
7
40
558
11,551
291
2,888
312
26,278
1,074,169
Elden Rong
From Hoyoverse comes something completely different than its past titles, this is Nodusfall! #OpeningNightLive
2
9
565
Welp, time to replay The Witcher 3 next month.
3
214
Replying to @Solart64
@Solart64 and I are back with more challenges and encounters for the new DOOM! This time in the form of 6 unique Ripatorium presets for you to beat. Encounter details and codes below ⬇️ (Also can find them here: discord.com/channels/1628914…)
1
3
16
389
Harbor of Souls: Time limit: 3 Minutes Health and Ammo: Respawn Rounds: I — Z3ZZX II — NG36 III — 93HC81 IV — 985AABB V — W3W97UA
1
21
Classic: Cont. Respawn: On Time: 10 Min Health and Ammo: Resp Berserk: Endless Rounds: I — 0008NANANANA5012H2MAM0H II — N32HLAM4DL6C2WZMXZ (Respawn count: 3) III — 020R3TL00M84J04G860G03G (Respawn count: 2) IV — W3QZEXK1D9LU7QTP2 (Respawn count: 3) V — 000GH1CXC6KZ3J48Y706098
20