RTD-800 Progress Update 🏈🤖
Got the jersey design locked in for the RTD-800 football cyborg.
Ran a full cloth sim over the cyborg in Marvelous Designer to get that authentic gridiron fit, then smoothed it out and added vertex colors in Blender.
Painted it up in Substance and now the final textured version is live in Unreal Engine.
Next step: rigging this version, then using the new motion design tool to drop in a digital human face (Anthony Smith from the Steelers 👊) right behind the facemask—bringing that cloned-brain realism into the game.
More soon. 😎 @AstroBowlGame @2B3DInc @antkingsmith
Making progress on the RTD-800 rig in Blender using the UE5 skeleton. Still need to finish up some weight painting and add a few more bones for the upper shoulder pads (so they respond when the arm hits them), plus get the eyes and jaw moving. But damn… he's already looking like a beast. 🏈🔥
1
2
140
Replying to @IsThisA3DModel
The Gridinator! Inspired by a vivid nightmare where I was the robot, moments from making a play, paralyzed by the fear that my own brain might splatter from a fatal hit 😂🔥🏈
5
1,010
A Gridiron Football Cyborg I’ve been developing using Fusion, Blender, and Unreal Engine… inspired by a vivid nightmare where I was the robot, moments from making a play, paralyzed by the fear that my own brain might splatter from a fatal hit. @2B3DInc @AstroBowlGame @antkingsmith
Playing around with the new Unreal Engine Motion Designer and made an intro for my daughters socials 😎… Motion Designer is next level! #UnrealEngine
2
99
Replying to @2B3DInc
In the voice of Jake Slater: “To be, or not to be..." *lights cigar, puffing dramatically as the glowing 2B3D cube spins behind him* "...NOT to be! Hah! This ActionVerse is my kind of battlefield!! AI that learns your moves? I’ll crush ‘em faster than a chopper on a rooftop! No pay-to-win garbage, just pure skill. Slater’s ready to dominate. You in, or you out?" *tosses cigar over his shoulder, causing a small explosion as he walks off.* 😂🔥
1
29




















