LoL: https://xitter.cf/t.co/WnUvtsy38c Learning every League of Legends Champion so I can master LoL League Partner Program!!!

California, USA
Joined March 2018
[OFFICIAL] Riot Games 馃憡 announce True Damage as the Worlds 2026 Anthem artists "Know My Name", the 13th Worlds Anthem, will be released on October 8 alongside its official music video.
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I鈥檓 not usually a thumbnail artist, but you don't become the GOAT by refusing to open Photoshop 馃悙 You have to learn every aspect of the content pipeline to be the best & the best editors understand the psychology of the click, not just the timeline. 馃弳 What do you think? 馃斀
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馃毃 Announcement: I am looking for 100 channels to implement my 2027 YouTube playbook with! Today, we officially open up applications for my next Accelerator cohort. The program behind some of the fastest growing youtube channels in the world. In October we will take 50-100 creators and give them: - 8 weeks of intense training (all live with me) - 30+ hours of material - Our full playbook to dominate any niche - Our ideation system for million view videos - Personalized strategy support to build their plan - Personalized feedback and execution help We鈥檝e grown channels from 1k views a video to 500k+ $100/month to $10,000/month (in months) Had multiple creators post 5m+ videos DURING the cohorts. Even some 10m+. Look at the endless testimonials on the site (from real channels you can look up haha) Applications open today (link below). Apply and if we think we can grow your channel, I鈥檒l reach out personally. Only about 10% of applications get into the program. We prioritize student results over everything. It's not affordable for everyone, so I鈥檒l also be giving away a free scholarship (funded by me)! Just RT and like this post and I鈥檒l pick a winner on Monday. Can鈥檛 wait to see the next group of creators go through our program and dominate 2027. 鉂わ笍
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Off-Meta builds are so much fun in League. I literally can't stop thinking about a few of the builds I played and I just wanna play them MORE
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MY Itemization in League of Legends Rant: Is it just me or is itemization kinda just... meh? To be fair I play the game a LOT and I don't like seeing tons of the same builds with 0 adjustments. HOWEVER, I do see why its good for newer players so I am perfectly ok being told I am wrong about this Mages always build the same core items (Mana Item, Damage/Utility, Deathcap, Void Staff, Hourglass). They do have some cool build items ADCs build the same Crit items almost exactly (some are cool design just have bad build paths) On-hit is in a TERRIBLE place rn Bruiser is just Sundered Sky and then fill in the rest with HP+AD items. Top it off with Deaths Dance and you are unkillable AND do tons of damage Lowkey, as boring as support is there are some cool niche items with different effects that I think can be filled onto a lot of different champions actually depending on the situation. While again, Death's Dance just exists and is not only one of the Bruisers best armor items, but its ALSO their best MR items, Ability haste items, damage items, and is built ALL the time... I feel like there used to be a lot more creativity with the items and things that they did and how they COUNTERED certain things. Like I have LOVED doing full HP builds with Heartsteel, riftmaker, Bloodmail on bruisers with a mix of scaling cause no one does it, but I am talking about more creativity than that. The support item that used to give grevious wounds, Thornmail giving Grevious wounds on CROWD CONTROL again, Buff Serpents Fang (or make it so more people buy it), shieldcut Mage Item, a Bleed/Burn ad item could be cool, Galeforce was broken but more items with activated effects. More items that allow for COUNTERPLAY (and a better "recommendation system" for new players so they know when to buy antishield, antiheal, Max HP damage, etc) Like there was a while when Lord Dominiks and Mortal Reminder were almost the EXACT SAME ITEM. Lord doms just had 5% more pen and Mortal was Heal Cut there was almost no reason to NOT go Mortal Reminder. Luckily after like MONTHS of begging we got the "Giant Slayer" passive back which DID give ADCs something unique to build at times Maybe even different items for AP and AD scaling. Not just deathcap for "more ap" or IE for "More Crit" but maybe something else that gives something ELSE for crit scaling or AP. Like a survivability item that gives a SHIELD based on Crit or AP (just an idea off the top of my head don't flame), or like gaining MOVEMENT SPEED based on those stats, or attack speed, or ability haste. My point is, I just feel like itemization could be better, and I don't even think its AWFUL right now. Make Thronmail better, add like a HANDFUL of unique items, maybe rework a few items that see 0 play, literally like 3-5 items per role so 15-25 items (which I guess is kinda a lot saying out loud) What are your thoughts? I play way too much league so I don't like always building the same items but maybe more casual players disagree
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Weird most of them are ADCs 馃馃
Most searched champions on DPM 馃搳
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I have never seen these 3 skins next to each other woah
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As a video editor one of the best things you can do to become more efficient 馃斀 is record yourself while working. You'll minimize distractions while working and you'll have tangible footage to show clients and promote yourself 猸愶笍
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First time WoW player. Played like 10 hours yesterday got to level 12. Now at work and can only think about playing. That鈥檚 my review
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which stage are you?
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AP Ezreal, what are our thoughts? Honestly I sad SHOCKED at how much damage it did and I can鈥檛 even land skill shots. You land W, your E is aim assist, and you one shot most carries it was AWESOME
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