News on our 3D world Engine. Tonight I am working on the streaming system. 41 Maps loaded into 1 world, and we retreive the region / chunks as a stream. The LOD use Proxies, that are better than having different level of details of teh same objects as they display only few faces from far, coupled with fog its gives the illusion that what you see is already loaded because it has the rigth shape and texture... Even if these maps are not adjacents in this demo, the streaming allows you to work on open world as there is no limit on how much geometry you can load / unload on the fly.



