Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu) header
Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu) profile picture

Tweets pixel art and game-dev progress screenshots 🖼️ Original, human content, no NFTs, no AI.

United Kingdom
Joined August 2009
Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)Photo by Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft (@ed_barbu)
I always wanted a treehouse as a kid. A comfy, cozy, warm place to call my own. I hope I captured that feeling with this piece, what do you guys think? #comfy #cozy #pixelart #ドット絵 #픽셀아트
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Ok who at @facebook forgot to feed the hamsters this time?
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Work on debugger support for Unreal.nvim, the #neovim plugin for #unrealengine dev, it's coming along nicely. Got it functional through nvim-dap+codelldb, however process startup while attached is incredibly slow (minutes!). Trying to figure out why, and how I can improve it.
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Today I uploaded the preview support for #UnrealEngine5 5.6 development for #neovim Free forever, enjoy github.com/zadirion/Unreal.n… Full announcement: linkedin.com/posts/eddie-row… Please report issues.
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Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft retweeted
We are currently rebooting the first bugfix update to Brighter Shores which hopefully fixes the following bugs: - players ocassionally getting stuck in combat. - ‘zombie’ error when attempting to login. - cant delete character with a very long name. - allow players from Cyprus and Taiwan. - screen can get stuck in a dimmed state and you can’t click. - some boss monsters broke if multiple players present. - sound wasnt working for some people. - a few minor typos.
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Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft retweeted
Making the final push on @PositronGame's Steam Early Access release build this week. Some fixes for menus, leaderboards, and game flow, and then we're all ready :-). Wishlist now: store.steampowered.com/app/3… #GameDev #IndieDev #SoloDev #EarlyAccess #NotMadeWithUnity
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Ed Barbu | Programmer/Pixel artist | Ex-Ubisoft retweeted
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If you see this, QRT with some of your art and tag more artists! @Prissybunbun @ko_dll @samvieten @AnubiArts @Thoogah #pixelart #ドット絵 #픽셀아트
If you see this, QRT with some of your art and tag more artists! @crumppp03 @Aphysical123 @jentroidvania @ed_barbu
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Our game jam entry, Overtime! is made with the @godotengine in just 10 (that's right, ten!) days! We had people opening up Godot for the first time and being able to get straight to work. Super intuitive engine, everyone had a pleasant experience with it. Link in comments 👇
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Lost a bit of sleep with this one, no sleep for 30 hours or so. But was worth it! I'm surprised I was able to even find the submit button, there at the end
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Credits go to @UppernateBB @Prissybunbun and a few others, please see credits! We really pulled together for this one and had a great time as a team!
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