Working on Isles of Arcana! Play the demo & wishlist on Steam - https://xitter.cf/t.co/kdbWyHxeIx

United Kingdom
Joined March 2014
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Replying to @YabguNizamPasha
You deserve it, game looks great!
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The official Isles of Arcana wiki is now live! wiki.islesofarcana.com/ Check it out! #indiegame #gamedev #IslesOfArcana #indiedev
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Dynamic Zero retweeted
Trying out XArticle. Next I think I'll make an article on how I render the fences around the curve in a 2d pixel environment
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Lot's of UI polish before launch! #gamdev #indiedev
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Added a new sprinkler effect to the game! #gamedev #indiedev
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More quality of life updates, this time a quick tool selector wheel that adapts when farming! #gamedev #indiedev
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You can now fish from boats! #gamedev #indiedev
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Working on some final quality of life updates, build mode now has searching and displays what objects or NPC's are blocking placement! Also added waypoints to the minimap and smoother movement. Working on improving the lava emissions! #gamedev #indiedev
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Dynamic Zero retweeted
We want to bring our aesthetics to the PS2 level. Inspired by the era when each game had a soul, something about it felt different - soundtracks, ambient SFX, environment, coloration and many other things... (For the project Wrathbreaker) #gamedev #games #indiegame #indiedev #lowpoly #retro
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Dynamic Zero retweeted
You can now wishlist Tactics Mage Arena! I've been working on it for quite sometime now and it's almost ready for release! It will be %100 free! Check it out! #gamedev #indiedev
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Dynamic Zero retweeted
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Replying to @tidequestgame
That is awesome!
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This kind of gives you an idea of the scale of the world of Arcana! #gamedev #indiedev
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Replying to @JaffaParty
That looks way better! If you are not already, consider having seperate layers for your water and background tiles, it makes the transitions alot easier. After many iterations I went with with the most simple solution for my system, each tile has several weighted variations but only 4 edges
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Replying to @JaffaParty
Ahh you will get there! Took me forever to get it to a good place. How comes you have those distinct lines? Is that your tilemap or an issue with the texture pages?
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The underworld is the only place on Arcana you can find Silica, needed for many late game crafting recipes! #gamedev #indiedev
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Dynamic Zero retweeted
In this game, a parallax effect divides the scene into depth layers, each moving at a different rate relative to the cursor, creating a sense of depth and spatial separation. Kudos to @MonoiiStudio #gamedev #indiedev #indiegamedev
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