I run the @Roblox Learn YouTube channel and make my own content when I have time. all opinions are my own. check out the Roblox Learn channel below 👇

Joined September 2023
Finally finished a #zelink scene that's been stuck in my head. #zelda #totk #botw #リンゼル
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RAIN! No not a weather system (sorry). BUT RAIN NONETHELESS!
Let’s talk about the weather 🌧️ Our latest video shares tips for creating rain, from a 2D overlay and particle emitters to a full dynamic weather system. Watch, learn, then show us the rain in your game. youtube.com/watch?v=awH9TlwM…
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good times ahead
It's been a while, but we're back... with a new name! Consider this your go-to place for: 🔨 Feature updates 🎮 Creator/game spotlights 📖 Tips and learning resources So... what are you building today?
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All the 2D news at RDC made me even more hyped! The 2D studio plugin is really coming along 👀 parameterizing the tilesets took a bit #roblox #robloxdev
got terraforming: so much of it depends on your tileset, but the logic is there #roblox #robloxdev gonna see about lighting and particle effects next
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HUUUUUGEEEEEE
Announcing new tools for 2D game creation ⬇️
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DucksAreYellow retweeted
I connected two completely separate Roblox games, running on separate live servers, through one real-time spatial portal! ⚽ As you can see, we are kicking a soccer ball through from one Roblox game to another Roblox game. Each side receives just enough live world/player data to reconstruct what’s happening on the other side, so you can physically look into the other game, see players moving and chatting, and even send objects through the portal into the other experience. 📡 The two servers are only exchanging state at around 7–8Hz, so a lot of the challenge was making that relatively low-frequency data still appear smooth and responsive through interpolation/prediction on the client. It isn’t a video, screen capture, or a pre-rendered trick - both games are genuinely linked live. This was ridiculously difficult to get working lol.
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Absolute game changer
Coming soon: Roblox Everywhere. Your favorite Roblox games as their own apps on PC, mobile, and console. Cross-play is on by default, so you can play with friends who are already on the Roblox app.
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got terraforming: so much of it depends on your tileset, but the logic is there #roblox #robloxdev gonna see about lighting and particle effects next
While playing around with 2D functionality in Studio I ended up making a level editor to customize your sprites during playtests. Select sprites and change their position, scale, rotation and collision during a playtest. When you're done, it writes the saved layout back into the Edit DataModel so the next session starts from those changes #roblox #robloxdev
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While playing around with 2D functionality in Studio I ended up making a level editor to customize your sprites during playtests. Select sprites and change their position, scale, rotation and collision during a playtest. When you're done, it writes the saved layout back into the Edit DataModel so the next session starts from those changes #roblox #robloxdev
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Can even place new sprites during playtest too. Just start playtesting and then place your assets and start making your world. It really does feel like interactive photoshop #roblox #robloxdev
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Two other thoughts I'm noodling on: - Automatically updating art assets: so if you make a change to one of your sprites, it can get automatically updated in Studio, and you just alt tab between photoshop and playtesting to get the look you want - Terraforming: which is basically just this plugin but as a gameplay system, which would let players edit and customize the ground plane
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If you’re still sleeping on procedural models, @MrChickenRocket makes a pretty compelling case to use em 👀
youtu.be/gu1iPJmyMgA @ducksryellow and I put together this video on procedural models in Roblox and why they're awesome. Check it out! TLDR: USE MORE PROCEDURAL MODELS. #roblox #robloxdev
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Our first Roblox Learn community collab is out! Love being able to feature technical Roblox devs and help them share their knowledge with the community. youtube.com/watch?v=nmJtH4a5…
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DucksAreYellow retweeted
100% this When Emily and I founded @kongregate, our goal was to be the YouTube of games. A community of UGC creators and players Newgrounds was another example then I miss Flash games, but Roblox creators have a similar energy, at a much larger scale
It just hit me. Roblox is this generation's miniclip/flash game website.
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Curious- what are you all most wanting to hear about at RDC? What's the vibe? 👀 #RobloxDev
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It's happening! I'll be at RDC this year, duck suit and all. If you see me come say hi! I'll be at a booth and wandering around
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I don't think people realize just how much is changing at Roblox, and the rate at which that change is happening. It's an exciting time to be making games
github.com/MrChickenRocket/S… As promised a quick tutorial on building physics-only characters using Roblox Server Authority and some visual smoothing. Games like Gangbests, PartyAnimals and Fall Guys are all very easy to do now. #robloxdev
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If you haven't heard (or seen!) Server Authority is out now on Roblox. Pretty big game changer, stoked to see what get's made because of this youtu.be/hb14MxhZiOU?si=dxPX…
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