COO@OTOY; Director@Render Network Foundation: Vice Chairman@Yola

San Francisco, CA
Joined December 2010
Trevor Harries-Jones retweeted
Render Network x @solana present BEYOND THE FRAME, an immersive art night at FRAMELESS London themed around a cyberpunk utopia during #Breakpoint2026 week. 15 artists will take over @framelessldn with original 3D works created for its immersive rooms, all rendered on @rendernetwork. November 16 | 7:30–10 PM Cocktails + hors d’oeuvres Free to attend, but space is limited. RSVP: luma.com/frzpha3k
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Trevor Harries-Jones retweeted
A day in the life with @Simulon 2.0 Available on the AppStore now.
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It's Inbox Zero Day! I've cleared my emails with @SuperhumanMail and just #HitZero 🔥
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Trevor Harries-Jones retweeted
Spenser Dickerson speaker for Render Network at Motion Plus Design New York 2026🙏🤩! rendernetwork.com/ Motion Plus Design New York 2026 The Roulette Theatre - Saturday, September 26th - 1pm > 8pm motion-plus-design.com/event… + ticketing in our bio #motiondesign #motiongraphics #motiondesigners #motion #graphicdesign #graphisme #motionart #motiondesignartist #3D #motionvideo #motiondesigncommunity #digitalanimation #vision #digitalart #3ddesign #digitalsculpting #motionographer #render
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Trevor Harries-Jones retweeted
Gaussian Splats are quickly becoming one of my favorite ways to move complex 3D assets between workflows. For this test I started with Panthera Spelaea, the Blender 5.2 splash artwork by Joanna Kobierska, available from Blender.org under CC-BY. Using GPT-6 Astra, I had it build a 200-frame camera rig and send the renders directly to @rendernetwork through the API and export a COLMAP data set. NEXT: COLMAP → Postshot → Gaussian Splat. The result is a real-time, high-fidelity version of an insanely dense asset - millions of hairs and all - that I can now bring back into @OTOY Octane, relight, reframe, drop into other scenes, or even publish straight to the web. Capture the visual complexity once, then carry it anywhere. Check out the splat: superspl.at/scene/7e4e9bcb
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Trevor Harries-Jones retweeted
Testing continuius 24/7 video streaming with H3 Max on OTOY studio. For 3rd person POV, it’s like a multi-player world model. You can feed any image/render as input.
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Trevor Harries-Jones retweeted
If you look at one thing today look at this A huge amount of work went into designing a new type of institution owned by the local populace that can distribute the benefits of the Intelligence Age to all You can find links to the theory and stack in the blog, come join & RT!
The cost of intelligence is going to zero. The value of human cognition will go negative. The economy will change forever. We need new institutions to navigate this transition and ensure the benefits are widely distributed. Today we present the Champion. Truly Sovereign AI.
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Watching @JulesUrbach outline the Future of Rendering at NVIDIA’s RTX Rendering day at #SIGGRAPH2026. Thanks @NVIDIAworkstatn
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Trevor Harries-Jones retweeted
The future will not be defined by who builds the smartest AI. It will be defined by who builds the infrastructure people can trust. We are building that open infrastructure.
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Trevor Harries-Jones retweeted
Render Network founder @JulesUrbach on the 'World Models & Real-Time VFX' panel at @aionthelot today alongside @premakkaraju (CEO, @StabilityAI), Alberto @taiuti (CEO & Co-Founder, @reactorworld), and Mariana Acuña Acosta (@Da_VFX_Chick - VP of Product, @promise_ai).
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Trevor Harries-Jones retweeted
At @aionthelot panel with @premakkaraju (@StabilityAI) @taiuti (@reactorworld) and @Da_VFX_Chick (@promise_ai) @JulesUrbach shares how to combine the power of world models with the control of 3D pipelines - featuring showcases from @rendernetwork RenderCon.
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Trevor Harries-Jones retweeted
.@OTOY joins @aionthelot, kicking off tomorrow at Amazon MGM Studios! Thursday at 3PM (Stage 8), I’ll be discussing the future of World Models and Real Time VFX with @taiuti @premakkaraju @Da_VFX_Chick moderated by @TheKnife Learn more: aionthelot.com/
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Trevor Harries-Jones retweeted
The Future of Rendering keynote at #RenderCon2026 with @JulesUrbach and @AriEmanuel is now available to watch. Here's everything covered: 00:46 - The state of rendering in 2026 01:36 - MCP for rendering 04:06 - Neural rendering and volumetric media 06:33 - World models 09:11 - Genie 3 demonstrations 17:22 - Creative workflows with generative 3D models 24:24 - Relightable Gaussian splats and virtual production 28:39 - Gene Roddenberry Archive and 3D Star Trek 32:35 - Jules Urbach and Ari Emanuel kick off a fireside chat 34:53 - Content production and cost reduction 38:41 - 3D models in sports and gaming 42:02 - AI's impact on storytelling and creative roles 45:17 - IP and actor digital rights Watch the full talk:
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Trevor Harries-Jones retweeted
Everyone's been talking about @justinbieber at Coachella 2026. Here's something you might not know: some of the visuals behind that performance were rendered on the Render Network by @CertainHouse_. Full production credits tagged in their original post on Instagram: instagram.com/p/DXP04CNEund/…
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Trevor Harries-Jones retweeted
During the Foundation Updates talk at #RC2026, @rendernetwork Foundation board member Trevor Harries-Jones @drjonessf said three things that excite him about Dispersed are: 1. Running @Blender jobs on Dispersed nodes. 2. Generating Gaussian splats on Dispersed first, then in @OTOY Studio, and eventually natively inside Octane. 3. The wide range of use cases from various projects building on Dispersed.
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Trevor Harries-Jones retweeted
RenderCon 2026 is a wrap. Here's what happened in Hollywood. 🧵
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Trevor Harries-Jones retweeted
RenderCon 2026 is a wrap! Thank you to every speaker, partner, and attendee who made #RC2026 what it was. See you at the next one.
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Trevor Harries-Jones retweeted
.@AriEmanuel and @JulesUrbach kick off the keynote at #RenderCon2026 discussing the future of production. Two key points from their talk: 1. The cost of production is coming down that means more content, more creators, more competition across streaming, short-form, and interactive formats. 2. IP is becoming the most important asset. Owning, digitizing, and controlling high-quality IP is the foundation of what comes next.
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Welcome Salad community, excited to have you join us!
Our proposal to join @rendernetwork as a subnet has passed! Payments and rewards are moving on-chain with $RENDER, bringing lower costs for customers and more flexibility for the Chefs who power our network. Full story from our Founder, Bob Miles 👇 blog.salad.com/salad-joins-r…
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