Senior Motion Design @rive_app - Owner @drawsgood

United States
Joined April 2009
Drawsgood retweeted
Simple Hack ‘n Slash mobile game generated around my lancer character animations, built with Rive CLI. Needs some balancing :)
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Drawsgood retweeted
Another one with procedural audio!
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Drawsgood retweeted
Been exploring the Rive CLI, so I built a concept for a kinetic light installation, all in @rive_app 28 fins react to where people stand, how they move and how long they stay. You can design how it behaves, run it live and replay past sessions.
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Is it @rive_app globe day or what
Awesome work by @neoneue I took a stab at it in Rive: contour-sphere-pfhga2.rive.t… My contouring is just procedural in the fragment shader so not quite as artistic as yours. I limited the chromatic aberation to the bloom buffer and out came an aurora! Try the different color palettes
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Drawsgood retweeted
This remix by @luigirosso is blowing my mind! It's amazing what you can create with @rive_app now 🔥 contour-sphere-pfhga2.rive.t…
Awesome work by @neoneue I took a stab at it in Rive: contour-sphere-pfhga2.rive.t… My contouring is just procedural in the fragment shader so not quite as artistic as yours. I limited the chromatic aberation to the bloom buffer and out came an aurora! Try the different color palettes
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Drawsgood retweeted
With procedural audio! I'll publish this version once our new runtime lands (should be this week). Audio on!
This remix by @luigirosso is blowing my mind! It's amazing what you can create with @rive_app now 🔥 contour-sphere-pfhga2.rive.t…
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Drawsgood retweeted
Awesome work by @neoneue I took a stab at it in Rive: contour-sphere-pfhga2.rive.t… My contouring is just procedural in the fragment shader so not quite as artistic as yours. I limited the chromatic aberation to the bloom buffer and out came an aurora! Try the different color palettes
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Simple Hack ‘n Slash mobile game generated around my lancer character animations, built with Rive CLI. Needs some balancing :)
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Drawsgood retweeted
13 years ago I built KBS Golf Shafts' first app for designing custom clubs, layering flat images to build each one. Over the weekend I reimagined it in 3D using @rive_app.
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Drawsgood retweeted
Got some performance improvements in. Try it live: rive-vehicle-interface-i8bka… Made with @rive_app
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STEAM NEXT FEST / NEW TRAILER The end of OE October is near. For our final event, we have Steam Next Fest. 

Download, wishlist and play RUIN: 35th Anniversary - Definitive Edition now or now.

store.steampowered.com/app/5… While you’re downloading RUIN, please enjoy our new trailer that debuted during The Mix Online Showcase last Friday.

We hope you enjoy playing RUIN. Seek and you will be rewarded. - Official Electric
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Drawsgood retweeted
If you want UI with motion that runs performantly anywhere, even basic smart TVs, try the @rive_app engine for your products
jumped on the whole tv 'hacking' trend super minimal and done in @rive_app because why not
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Drawsgood retweeted
jumped on the whole tv 'hacking' trend super minimal and done in @rive_app because why not
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Here’s the final set of spot illustrations I made for Yahoo Shopping! Most of these didn’t make the cut, but I had a lot of fun making them nonetheless. Wanted to share a few of the explorations along the way.
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Drawsgood retweeted
Draw it. Animate it. Ship it. All in Rive. ✏️✨ The new Brush tool brings hand-drawn lines straight into the editor: ✦ Sketch freehand on the stage ✦ Reshape strokes with Shape Bend ✦ Erase and fill on the fly ✦ Rig your drawings with bones Save this for your next illustration project. 💾
🤖 Made with AI
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I forgot how much I loved the character designs from Brotherhood of the Wolf :)
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Drawsgood retweeted
🎧 Audio on! Entirely synthesized Powered by @rive_app
Been wanting to do a twin stick space shmup for a long time. This is showing off some new Rive features like multithreading for sector loading after warp gate, 100% synthesized audio (music, engine, weapons, explosions), and obviously a bunch of GPU Canvas. Yes that's a synthetic piano, not sampled. And yes, it runs on consoles, mobiles, web, desktop, everywhere.
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Drawsgood retweeted
Been wanting to do a twin stick space shmup for a long time. This is showing off some new Rive features like multithreading for sector loading after warp gate, 100% synthesized audio (music, engine, weapons, explosions), and obviously a bunch of GPU Canvas. Yes that's a synthetic piano, not sampled. And yes, it runs on consoles, mobiles, web, desktop, everywhere.
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Drawsgood retweeted
Rive is THE most flexible and most performant animation/experience engine. All the signs have been there for years.
I made this demo to test a new feature we’re developing in @rive_app : adding meshes to components. I drew a vector car with Rive’s Brush tool, added a mesh to a texture component, and bound it to the rig. An artboard property lets me swap components on the same mesh. I used Rive CLI to place the car in a 3D scene.
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Drawsgood retweeted
Rive CLI, Mixamo and an old 3d character I had sitting around combined with an inventory ui built in Rive.
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