
Building the World of Aurea | bad programming takes | original account @dranben_
A Wizards Castle
Joined November 2022
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All I can think about are the marvels @cmuratori has talked about in so many videos. Truly a horrendous take.
Mixamo vs UniMate on Revan. Not quite there yet with UniMate
🪄 Bring your 3D characters to life with words!
Introducing UniMate: one unified model for text-driven animation across diverse skeletons—from humans and animals to articulated objects.
🎬 A rigged asset + a text prompt → motion.
No per-skeleton retraining needed!
🌐 linzhanmou.com/unimate/
dranben retweeted
I live my life one prompt at a time
Nothing else matters, not the Youtube channel, not the team or all that bullshit, for those 10 seconds or less, I am free.
"We've also removed some badly configured engines that resulted in a measured quality degradation for a long tail of traffic flowing through them."
I have a question @thsottiaux
You keep saying nothing has changed in Astra since launch, and I believe you, but is there some kind of internal setting that changes output based on compute demand?
I have a question @thsottiaux
You keep saying nothing has changed in Astra since launch, and I believe you, but is there some kind of internal setting that changes output based on compute demand?
LMAO
Replying to @thsottiaux
I am pleased to see that Ant’s new Claude Code has a version of background computer use on par with the version from Codex from last May this year. Nice work!
Shipping great features first turns out to be a great way to encourage other labs to ship too. We will continue to do this until other labs pay more attention to shipping. This is good for everyone and there is a lot of room left to go!
We solved computer use in practice for GPT models about four months ago. But computer use is a significantly awesome thing no matter what model you use, and it is important that the industry similarly spends more effort to train their models to be great at computer use, among other elements of model capabilities.
As models become more capable and central to businesses and economies, the value of computer use only increases. We should be taking it seriously, and doing the right thing for our customers and the world.
Finally got some procedurally generated terrain I'm happy with for Aurea
I handed Claude an article titled Dirt Generator in Substance Designer by Kirill Tokarev, and the reference image.
I told it to use Blender to generate the assets and used an iteration loop with a memoryless reviewer to judge quality.
It took:
~ 36 rounds of review
~ 341 hours
~ 20 million output tokens
~ 4.88 billion cached reads
~ $5,500 estimated API costs, but I'm on the $200 plan, so of course I didn't pay that.
I used Fable as the orchestator and Opus as the builder. It wasn't all autonomous, lots of steering on my end.
It's nice to have terrain for one region done, but in the future I'll probably hand something hand-crafted to Opus to iterate on, or maybe the current build will translate well to other terrains. I guess we will find out!
Source article: 80.lv/articles/dirt-generato…














