Update, sound on π! Here I talk through:
π Focusing scene objects [f]
π Transforming scene objects [t,r,s]
π― Focus mode [shift + f]
This is all to make my life easier when making my game with R3F. Think they'll be useful for you too? Let me know in the comments! π
Thanks! Itβs just a name, assuming they both get the development time they need they can both exist in harmony π
Dec 10, 2022 Β· 10:32 PM UTC