Don't cross the streams!
Testing energy VFX and came with this just enabling symmetry in the editor. #gamedev #indiedev #pixelartㅤ
Sprites are made combining SDF shapes. The albedo, normals, AO and emission maps are generated and combined.
Antialiasing is also disabled for a crisp result.
#gamedev #indiedev #animation #sfd
Wave 1 Clear!
Reworked the "rings" graphics, now that the editor is fixed I can go back to original enemies.
Also fixed how waves are handled.
#gamedev #indiedev #animation
They were not meant to be so large... Just testing the sprite editor for basic shapes. #gamedev #indiedev #animation
I know, the logo is too cheesy, but maybe almost OK for the '80s?
I also had to tackle the most boring part of gamedev... user menus!
#gamedev #indiedev #pixelart #landscape

