engineer, renegade polymath, guitarist, non-practicing rocket scientist. founded @blackpixel, which is no more. software engineering, ux, music, cats. He/him.

Seattle
Joined February 2007
“Tony Stark made this in a *cave*! From a box of scraps!” - words to live by
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Destiny 3/Live Service thought: introduce scarcity with the possibility of losing loadouts during team wipes, especially exotic weapons and armor Instead of making the first time you get the item you want the end of it (no re-printing from collections, either).
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Plus item wear and upkeep with the need for maintenance materials. Otherwise you either use it until it breaks on you or you throw it into the vault for fear of losing it.
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Daniel Pasco retweeted
Marathon was a trend chasing endeavor. That’s facts. Destiny was actually unique. #WeWantDestiny3 #SaveDestiny
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D1 art and overall visual design is leagues better than D2 but D2 plays a lot better gameplay wise than D1. I want a game that looks and has the atmosphere of D1 but plays like D2
atmosphere that good it had me playing like i was showcasing it at E3 lmaooo
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Andy is a generational talent in the industry. It is madness that he was laid off. Anyone who hires him will immediately be struck by his insight and care for the deepest facets of whatever he works with. I can’t express how much of a privilege it is to just be around his work.
I've been laid off by EA. Let's talk about it. If you're an indie team looking for work with the creator space, I'm happy to help.
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Daniel Pasco retweeted
Thank you Jason! I was Feature Lead on Warlord's Ruin, and worked on the Jailor encounter. It was a blast, and I'm glad you enjoyed it!
Replying to @cmanprin
It's hard to see the raid and dungeon experience being ever duplicated in another game. Truly the special sauce of Destiny games. The peak moment for me is Warlord's Ruin, coming out of the jail section to the outside area with Inner Light playing. Peak stuff.
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Daniel Pasco retweeted
If you ever wanted to work with me boy do I have great news for you: I’m now open for work 😎 Semi-related: I was part of the Bungie layoffs on Thursday 😐
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Fuck PlayStation. Fuck Hermen Hulst.
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Daniel Pasco retweeted
A Studio Shattered: The Aftermath Of The Mass Bungie Layoffs via @forbes forbes.com/sites/paultassi/2…
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Daniel Pasco retweeted
Pantheon 2 is the last thing I will have worked on at Bungie. Despite everything it has been an honor to work on Destiny 2. Please know with deep sincerity that we wanted more than anything to make you smile. See you starside, Guardians
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At least the stars will remember the shape I gave them...
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Daniel Pasco retweeted
The entire Cinematic org was included. Let me know if you're looking to pick up a Director and/or other talented cine folks at any level.
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Daniel Pasco retweeted
It was a huge honor and privilege to spend nearly 12 years helping bring Raids and Dungeons to life. It means so much to me how many of you enjoyed the content, and built lasting bonds with people because of it.
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Daniel Pasco retweeted
I sincerely thought Bungie was going to be my forever home in this industry. Alas, I'm back on the job market. I'm immensely proud of the work I got to do on Destiny, and the people I got to build an experience of a lifetime with.
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Eight years ago we had to layoff half of our team. After more than ten years as the CEO, the only way I could handle it was to add my own name to the top of the list.
🚨BREAKING: Bungie studio head Justin Truman, who succeeded Pete Parsons last year, is stepping down. (via Jason Schreier)
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Daniel Pasco retweeted
Laid off but here some notable things I did sound for, either all of or parts of: Marathon: UESC everything, Dropships, Doors, Barriers, Cryo Vault experience, Graffiti, elevators, random objects, machines, terminals, explosions, intractables… Destiny 2: Skimmers, (1/2)
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Daniel Pasco retweeted
Hoping people can bounce back fast. The problem was leadership decisions and enormous cash burn, not the dev talent at the studio
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First Wave
Seeking #destiny2 opinions - For you, what is the emblem that never comes off, and why? Solo dungeons, contest raids, PvP achievements, or just “I love this emblem because it looks cool” all qualify. I’m cooking up something really cool and I need your help! 🖤
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