Are all @ASKItalian pasta dishes just premade and just microwaved? Just asked if they can do a adult pasta in child's portion and got told everything comes "pre-measured"...
Has anyone made an AR truck driver game yet called truckar? Seems like it'd write itself #gamedev
Thinking about game dev and reducing as much as possible to loops - ditt.to/game-dev/loops-withi…
Haven't seen many April's fools today, but these two are my favourites: pr.funcom.com/pressreleases/… and us.forums.blizzard.com/en/wo… - in particular "Because you can’t stop being children with abbreviations, Assassination has been renamed"
Finished #GGJ19 today and also actually "finished" a solo game for the 1st time. globalgamejam.org/2019/games…
Continuing with playing with particles effects, this blog covers the basics of creating a texture from scratch - ditt.to/game-dev/unity-spark…
Starting a new mini-series of blogs now covering making particles effects, or How To Make Everything Prettier - ditt.to/game-dev/special-eff…
Finishing up this little mini-series of blogs, this one covers how to tie our game together by building a simple WebSocket-enabled server in Unity - ditt.to/game-dev/websocket-s…
This game looks awesome and brutal
Continuing on from last month, this blog covers how to build a simple WebSockets client for our game in HTML / JS - ditt.to/game-dev/websocket-c…
Playing with #ShaderGraph in #Unity to make a couple of different fire options youtu.be/Ecf2mEPU0lw #madewithunity
Have the Koreans decided they're playing speedball and it's best just to run it into the net? If they actually tried shooting they may actually win! #WorldCup18
I went to another game jam a few weeks ago and thought WebSockets would be a perfect way to sabotage my chance of a working game. I was right, but got a blog out of using PHP as a connection layer between Unity and JavaScript - ditt.to/game-dev/websocket-c…
I went to a game jam last year and thought making interactive stories with Alexa would be a cool idea. I don't have time to take it beyond a beta, so have open-sourced it - ditt.to/game-dev/age




