
co-founder of @BLVKHVND | @Marathonthegame enjoyer | DESTROYER | husband, father, artist & adventurer | Twitch Affiliate | https://xitter.cf/t.co/gu4RVGUlA1
preparing for infil
Joined December 2012
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Here's my recap of the Server Slam!
youtu.be/NyphPuiVAx0?si=cfMN…
Marathon is supposed to be a PvPvE XTR shooter. Remember that means Player vs Player vs ENVIRONMENT, and yet we don't interact with the environment of Tau Ceti in any meaningful way. There should be alarm triggers you can set off, breakable pipes that can give MCH debuffs, and other ways to manipulate the world around us to add to our playstyles. Right now the only valid playstyle is KILL EVERYBODY.
For example, if you hear a key room chime, instead of thinking "oh sweet, they opened a key room, let's rush it," we should have to think, "is this a decoy? Did they trigger a false chime to lure us? lets scope the scene out, or cut off an escape route and wait" or something like that. Just variations to play go a long way.
Buffing map loot at a base level, and maybe lowering the cost of consumables goes a long way to keeping the rat community alive and fed. Without real rats, every match turns to a slugfest.
Letting Wardens and other mini-bosses roam the map with escorts would be not only fire, but also serve to shake up each individual match, as an unknown element can change the way you approach a situation. Hell, imagine randomly running into a S'pht during a run on Dire Marsh, you'd remember that match forever.
There just needs to be more valid ways to play and be successful in Marathon.
Hey everyone, Del here.
Last week we had a great time talking about the upcoming PvE and experimental PvP modes for Symbiosis in December. We want to be clear, Extraction is still a major part of Marathon, and we're also going to continue updating it as we look to the future of the game.
We'd love to hear from you on what you're enjoying about Extraction today, what you think needs work, and what you wish was there.
-Del Chafe III, Marathon Game Director
As much as I didn't want to admit it months ago, these extra ways to enjoy the game are so necessary and i'm happy Bungie is still cooking.
IT'S ALWAYS THEIF, ASSASSIN, VANDAL.
THEIF, ASSASSIN, VANDAL. WHAT ABOUT DESTROYER? HE'S GOT SAUCE TOO GOD DAMN IT
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For Destroyer enjoyers, we know you've been asking for more styles and we can say we'll have something for you later on this season! If you liked the Kasha Yokai Thief Shell Style from earlier in the season, this one's right up your alley. Here's a quick preview to satiate your appetite in the meantime:
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Marathon has been nominated for the World Soundtrack Awards 2026 Game Music Award! Head to worldsoundtrackawards.com/ for more information, and to cast your vote.
Live-service developers don't ever dare to create the dopaministic urges that Bungie manufactures in their crack lab, for they fear the ravenous mob of ultra-addicted gamers that comes with it
The cradle nerfs :( and I'm mad they keep nerfing loot because I'm not fast enough to get there! I also thought the Gold Key Room loot finally made sense, guess not
If you don't actually pick up the sticks and play the game there's no point in listening to your opinion on it

























