A social roguelite where death feeds the depths. Stake, descend, probably die. Your corpse stays forever.

Joined February 2026
Try it: dieforward.com Would love your feedback ๐Ÿ’€
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Here's where it gets interesting: Stake SOL to start a run. Survive โ†’ keep your stake + earn from the pool. Die โ†’ your stake feeds the crypt for others. Real stakes. Real tension. Real rewards.
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Social runs powered by @tapaborgs Your profile, achievements, and run history live on Tapestry's social graph. Follow other players, see their stats, and compete with your circle.
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Real-time gameplay on Solana? @magaborgs made it possible. We use ephemeral rollups to run game logic on-chain without waiting for block confirmations. Your run state lives on a dedicated rollup โ†’ settles back to mainnet when you're done.
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Every crypt needs a soundtrack ๐ŸŽต Die Forward streams music from @AudiusProject . When you die, your track gets upvoted on the soundtrack leaderboard. The crypt's vibe is shaped by the fallen.
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Die Forward is a roguelite dungeon crawler built for quick mobile sessions. โš”๏ธ Fight through procedural encounters ๐Ÿ“ˆ Difficulty ramps as you go deeper ๐Ÿ’€ One life per run โ€” no saves, no checkpoints ๐Ÿ† Compete on global leaderboards
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Submitted Die Forward to the @solana Graveyard Hackathon: ๐ŸŽฎ A mobile roguelite where every run matters โ€” stake to play, survive the crypt, climb the leaderboard. Built with @magaborgs @AudiusProject @tapaborgs โšก Here's what we built ๐Ÿงต๐Ÿ‘‡ dieforward.com
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