
The world’s first fully #automated #digitalhuman #character creation #technology. Changing your worlds, one character at a time.
North America | Europe
Joined July 2016
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Today's the day! So excited to make new friends at @Gamescom. DM us or contact @Conflin or João so we can meet up!
#Didimo #gamescom #gamescom2023 #GameDevelopment #GamesIndustry #Popul8
Meet Alexis! Head of AI at Didimo, he is bending technology to delivery incredible new capabilities. #didimo #teamwork #digitalcharacters #gamedev
Gamescom? Absolutely. We can't wait to attend and meet you. Let us show you how generative AI game characters can enhance your game. DM us or contact @Conflin or João for a demo.
#Didimo #gamescom #gamescom2023 #GameDevelopment #GamesIndustry #Popul8
Meet Anna Fraser-Harris! A global adventurer and avid swimmer. We are fortunate to have Anna as our CFO.
#didimo #teamwork #digitalcharacters #gamedev
🤝#GameDevs here's a fast way to create a single or group of characters to match your vision. Popul8 offers time-saving features: edit body, face, skin, and more quickly with inputs and automatically randomize editing choices across a group in a flash ➡️ bit.ly/3KJIOLz
What's on your summer list to read, watch and play? Let us know. Here's our hit list so far...
#summer #Didimo #gamesindustry
Meet Hugo Pereira ! From Porto and leading the world with groundbreaking tech. Hugo is Popul8 Lead Engineer at Didimo. #didimo #teamwork #digitalcharacters #gamedev
Today's the day! We're excited to be at Develop:Brighton. Let's meet and discuss trends in gaming and how characters are evolving. DM us or contact @Conflin or João to meet up. #Didimo #DevelopBrighton #GameDevelopment #GamesIndustry #Popul8
Going to Develop:Brighton? So are we. We'd love to meet you and show you how generative AI game characters can enhance your game. DM us or contact @Conflin or João for a demo.
#Didimo #DevelopBrighton #GameDevelopment #GamesIndustry #Popul8
Today is #GamelabBarcelona and Didimo is there! Our CEO @veronicaorvalho will be part of the panel Generative AI - Changing Gaming Fundamentals presenting Popul8, our tool that allows games to populate with 3D characters and game assets in a matter of minutes
The panel will be moderated by Li Ma from Tencent and together with Veronica will be Yassine Tahi (@Kinetix), Guy Gadney (@Charisma) and Andreas B. Myrvoll Edesberg (@Sloyd) discussing the range of generative AI technology new capabilities. Get to know bit.ly/3KJIOLz
With #Popul8, you can optimize file serving, so that characters are rendered at the right time and differentiated data is pulled out. This way, characters can be instantiated within games, without breaking memory constraints. Save time and be creative at bit.ly/3KJIOLz
Attending #GamelabBarcelona? @veronicaorvalho will be a speaker on the panel: Generative AI, Changing Gaming Fundamentals, on June 29th, presenting #Popul8. Reach out to Veronica or DM us for a meeting. See more here bit.ly/3KJIOLz
Gaming is becoming more realistic than ever. #Popul8 delivers the unique characters needed for these dynamic interactions and gives devs extensive customization and use of their own assets. Read the @BeyondGamesbiz article to know more➡️ beyondgames.biz/37226/creati…



