Because the world needs another indiedev 🖥️🗝️🧩🌶️ 🚫NO AI 🚫 https://xitter.cf/t.co/Snn4RlacKu

Joined June 2022
Thanks, Angie, for the feedback! Now, when you hand over an order, dirty plates appear on the table. #indiegame #gamedev
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The model now uses a single image for its material. Before optimization 8mb, now 815kb. How was before: xitter.cf/devpfrrr/status/211431… #blender #gamedev
This table I found on FAB with CC_BY licence. I used it for the game and now time has come for optimizations. Planning: - to use only one image for all textures - join to one object - check "handling" vertexes. #blender #gamedev
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Every day I learn something new. When you are learning, it is normal to make mistakes. After testing with real players looks like In demo ver. 1.2.2 will be added one more hint about recipes. #gamedev #indiedev
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This table I found on FAB with CC_BY licence. I used it for the game and now time has come for optimizations. Planning: - to use only one image for all textures - join to one object - check "handling" vertexes. #blender #gamedev
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Today is #ScreenshotSaturday so I will share some screenshots from the demo! Monsters Can Cook - cozy cooking game where you need to improve your skills and ingredients to progress. #indiegame #game
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Today is the day of small fixes! After testing the first star of the restaurant, when the difficulty increases. - The resources that can be collected also become better in quality. - Corrected the balance when a dish with many components should cost more or the same as these components. - Improved balance so that the first orders in the first days are not so heavy #indiegame #indiedev
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Want to see how testing works? I use a special console: - to increase the speed by 4x. - set the next level of restaurant difficulty. It turns out that the submitted order doesn't have a bonus from difficult recipe. I'll test this through a unit test. #indiedev #gamedev
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Just a funny ingredient from the demo. #indiegame #indiedev
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Yesterday was a tough day. - Victor found a bug! - The main game has the latest changes from the demo. - Improved the balance between cheap and high-quality merchants. - More unit tests for math! #indiedev #gamedev
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If I had to describe the entire essence of the Monster Can Cook game in one short video, this would be it. #indiegame #game
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