O Maior Desenvolvedor do Mundo™ Trabalhando junto com @MSuitsTeam e fazendo solo The Gossip Detective

Joined April 2018
jogos finalizados em 2026!
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caraca, meu último post havia sido sobre a copa do mundo kkkkkk relaxa pessoal, estou de volta no mundo do desenvolvimento de games aqui
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devlog98 retweeted
Facial expressions and other things are finalized. Now I'll be moving on to my extensive bugfix list. Then I'll be working on something really special, but unfortunately it's going to be radio silence from me for a few months. Can't wait to show you guys what I got in store😉
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devlog98 retweeted
ANNOUNCING #Spark_HedgePhysics2 sites.google.com/view/spark-… The sequel to the good old Hedge Physics is now available.
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reação super entendível, tomamos um segundo gol aos 90min... não acho que isso demonstra psicológico fraco não
A reação do Endrick com o segundo gol da Noruega. Ali ele já soube que não daria mais, pqp...
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devlog98 retweeted
Belgium vs Senegal after the 85th minute
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Normal "root": Susie focused Weird "root": Noelle focused "In Between" "root": ...
GUYS. THE WEIRD ROUTE ISN'T THE FORBIDDEN PATH. THERE'S A THIRD ROUTE!! VIDEO SOON!
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aoba!!
RELATOS DE VERA CRUZ NA STEAM VEM AÍ!!! Joguem a demo!!
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não sei se concordo, as shotguns que já usei costumam acertar muito mais CUs de uma vez
Average videogame shotgun
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I hate how pill colliders for platformers are industry standard. In my opinion, the player's origin point should never sag below the floor. So, I've devised my own Godot "Cylinder-based Footing" character controller that combines the benefits of both capsules & cylinders.
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Socturnal 70/98 uma surpresa ótima deste ano, me senti um Navy Seals 0.0 bckl.gg/tSFb
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caraca
In Jedi Knight: Dark Forces II, by going to a specific building in the fifth level, you will get to encounter Max from the Sam & Max franchise. Attempting to interact with Max will cause him to leave the building and start attacking enemies that he finds.
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é engraçado que os jogos de RE usaram o gameplay justamente pra tentar capturar a experiência de um filme de terror então na teoria um filme que se inspira nesse gameplay é só... um filme de terror normal kkkkkkk
New teaser for Zach Cregger's ‘RESIDENT EVIL’. In theaters on September 18.
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estarei lá
Vazou a lista de jogos que vão aparecer no State Of Play.
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não que seja o caso do Mina... mas penso que quanto mais customizáveis são as regras do jogo pelo jogador, menos chance ele tem de impactar o público e o zeitgeist que nem um jogo "fixo" essa discussão vem antes de "Arte vs. Brinquedo"... isso é sobre "Brinquedo vs. Software"
Hoping to make the game easier? Amp up the challenge? Looking to get WEIRD???? 🥸 We’ve got you covered. Mina the Hollower has tons of built-in modifiers that customize your experience from the lenient to the punishing. 💪 What kind of experience are YOU going to craft? 👾
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eu sinto muito essa sensação atualmente também
Indie gaming has sadly reached the point where the general "Make stuff that compels and interests gamers" advice is partially incompatible with originality & creativity. If you aren't exceptional, then you either join trend hopping & "dopaminemaxxing" or you get overshadowed.
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estou torcendo por eles
TRUE FINAL RELEASE DATE!! 🐭🙌 Mina the Hollower launches May 29 for only $19.99! Prepare yourself for one of the greatest top-down adventures ever to be delivered directly to your soul for less than 20 bucks. Mark your calendars. Tell your friends. Wishlist now - links below!🧵
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Vital Shell 80/98 um bullet heaven que me deu gosto de jogar hein bckl.gg/tqSQ
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um dia eu ainda quero fazer um jogo aesthetics assim, muito bom
"Closed eyes won't take me anywhere" .45 PARABELLUM BLOODHOUND - 2nd Trailer Wishlist now on Steam #45pb
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eu vou ter que escolher a Sony pelos exclusivos que ela tinha antigamente...
Everyone in the world has to take a private vote by pressing a red or blue button. If more than 50% of people press the blue button, everyone survives. If less than 50% of people press the blue button, only people who pressed the red button survive. Which button would you press?
42%Red
58%Blue
98,539 votes • Final results
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