Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
I'm there on day one
We've got our hands on the upcoming Black Jack Deluxe 1, collecting a treasure trove of material from Osamu Tezuka's medical drama - which means you get an early peek at this amazing new release!
You can pre-order it here ahead of its release on 11/3: penguinrandomhouse.com/books…
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
From: Cloud (1987), dir. Manabu Ohashi, APPP
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
My GOAT in the 90's
First comic artist I met in person at my local comic shop
Left an impression!
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
*long unstructured ramble incoming*
FWIW, my sales have been in the green for AA and have a handful booked for the rest of the year BUT AA income is not enough to support me and my whole family. I work a full time art job, juggle 3-5 freelance gigs, try to manage an ecomm shop, and am trying to make a future for Space Maria all while being a father of 3 and husband of one. I have a tremendous amount of respect for AA who can fully support their craft from AA income alone.
AA first and foremost is a business investment = spending money to make money. It's not free. It's not easy. It takes literal thousands of dollars and months of planning to make these events possible. It's full of stress, long nights, no sleep, and lots of scheduling. We do ALL of this to share our passion with others at niche events with people that hopefully share that same love of art as yourself. We get to nerd out about video games, anime, comics, and other artists we idolize. Being able to share your art with others is priceless.
Artists are incredibly vulnerable people especially in-person at events. Our greatest fear isn't going financially in the red, it's having people come up to your table and tell you that your art is ass. The first thing we think about when sales are down is not the money, it's "Am I just bad? Do people not like my art? Why did I do this? What am I doing wrong?"
There's no easy street as an artist and hasn't been since I started doing it 30+ years ago. There's no golden ticket to carry all of your financial burdens as an artist. It's a constant grind and hustle to ensure you and your family are covered.
Art was only possible bc of the 10+ years I put into the restaurant industry bc it funded my passion. Full time restaurant while moonlighting the art grind. You have to make things work and evolve and adapt constantly. Especially in the incredibly fickle art/animation/gaming industries. So if something isn't working for you as an artist or sales arent hitting what you need, what are YOU doing to try and adapt to the situation? You have to evolve and adapt especially in a creative industry.
Artist alleys are fun bc you meet and talk to so many amazing people face to face. You meet other artists and create a camaraderie with them bc we know all too well the emotional and mental toll it takes to put yourself out there like that.
Art is hard. Art hustle is harder. And I wouldn't have it any other way.
I'm a little sad that there are people out there who think artists alley in the west is some greedy profit machine that doesnt care about the art itself, we would love to make doujins and niche interests but we work two jobs and my mother's health insurance bill is $1000 a month
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted

Art-Eater ➡️⬇️↘️🐲👊@Richmond_LeeMar 6
Thailand
ThailandConnected via South Africa App StoreAccount-level information, not a live location or per-post device.
Folks, help me out here. I've been running a game studio (Bit Egg) for the last 10 years. The release of this game is the culmination of those 10 years. I've been QA testing up to the last minute. No time to make a long thread. Please, try out this game and tell your friends too!
Lost and Found Co. is OUT NOW on Steam! 🔍🐥✨
Dive into a cute and cozy hand-drawn world with Ducky and Mei. Track down missing items, uncover secrets, and interact with quirky characters!
🎁 10% Launch Discount (Until March 20, 2026)
store.steampowered.com/app/2…
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
NEVERENDER and SILENCE have been fan-favorites in comic shops, you may have seen his work in #SONICtheHEDGEHOG. We welcome the very talented @DevinKraft to DCS April 25-26! Tickets are on sale, more guests coming - dallascomicshow.com/april202…
#DallasComicShow #DFW #ToyShow #ComicCon
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
フィアットさん作の鉄人28号凄い( 'ч' )
#RRM展示会
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
These are ridiculously fantastic
MARVEL RIVALS VS CAPCOM! ⚡️
I'd probably be broke if they made something like this for real.
#MarvelRivals #MVC #Capcom
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
Official art | Capcom
Artist: Kinu Nishimura
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted

Art-Eater ➡️⬇️↘️🐲👊@Richmond_Lee20 Nov 2024
Thailand
ThailandConnected via South Africa App StoreAccount-level information, not a live location or per-post device.
Beautiful illustration by Katsuya Terada, made for the Super Famicom game, Legend of Maten (魔天伝説) released by Takara in 1995.
Katsuya Terada wasn't just the cover illustrator, he was the lead character designer and contributed tons of great art to the game! 🧵
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
#テヅカプ ヴァンパイアシリーズ開発資料展示中!11月24日(入館は17時30分)まで!
#カプコンアートワーク #CAPCOM #ARTWORK
tokiwasomm.jp/exhibition/2...
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted

Art-Eater ➡️⬇️↘️🐲👊@Richmond_Lee5 Nov 2024
Thailand
ThailandConnected via South Africa App StoreAccount-level information, not a live location or per-post device.
RIP to Kazuo Umezu (楳図 かずお). He was a foundational pioneer of horror comics, but also made groundbreaking works of gag manga, science fiction and more. He was truly one of the greatest of all time.
This quoted post is unavailable.
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
Replying to @HeavyMetalInk
Issue #305! It was just shy of getting solicited before the last run stopped, but I'm incredibly proud of it.
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
Zeiram
Zeiram 2
heaven4d.tumblr.com/post/454…
Devin Kraft (Neverender / Silence) @ Whitewall KS! retweeted
My version of Tohl Narita's initial design of the monster, Garamon from 1966 tv series, Ultra Q.
I think the Garamon ( I first saw him as Pigmon ) from the show is simply perfect, but it was fun to create an apparition from an alternate timeline.
2022





















































