Develop:Brighton 2026 - 14-16 July | Bringing together the European Game Dev community from global superstars to micro indies - since 2006

Joined February 2010
Check out ‘I love Dog’ developed by Chris McLaughlin (@MoonModeGames) in just over two weeks having been inspired by a live Dungeons & Dragons session at this year's Develop:Brighton. The session took place during the recording of their first ever live podcast, Mike and Rami Are Still Here. Mike Rose had Rami Ismail pitch a fictional game to a real-life audience, during the climax of a 40-minute D&D session. You can play ‘I Love Dog’ by heading over to itch today and you can listen to Mike and Rami Are Still Here wherever you get your podcasts. #DevelopBrighton #DevelopConf
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1 day to go ☀️ Sunscreen at the ready.. see you tomorrow! #DevelopConf
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Connect easily with other Develop attendees by registering with Meet@Develop today. Don't forget to check any pending requests via the platform to ensure you're not missing out on a brilliant opportunity to connect. #DevelopConf #DevelopBrighton
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There is ONE WEEK TO GO until Develop:Brighton! We're beyond excited to welcome everyone back to the Brighton beachside next week! Be sure to plan your trip in advance using the conference schedules ➡️ developconference.com/confer… #DevelopBrighton #DevelopConf
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20 Years of Develop: Mike Gamble "I was on the advisory board for the first Develop Conf in 2006, it was an exciting moment for us as this was the first UK based conf with the ambition of matching the energy and breadth of content found at the US events. #DevelopBrighton #DevelopConf
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Want to learn narrative techniques to tell new kinds of stories? This year at Develop:Brighton we’re hosting a range of insightful talks on innovative and unorthodox approaches to narrative design. If you’re looking for fresh approaches to storytelling, check out these sessions: Lydia Cockerham – Games as Dreams: Using Symbolic Archetypes to Craft Powerful, Flexible Narratives Christopher Morrison – Telling Conflict-Less Stories #DevelopBrighton #DevelopConf
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Introducing The Wellbeing Hub 🌿🍃 This year at Develop:Brighton, we are introducing the Wellbeing Hub. A dedicated space to pause, reset and recharge throughout the event. Delivered by The PAUSE Collective, in partnership with @SafeInOurWorld, Women in Games and @SpecialEffect, the programme has been built to highlight our commitment to supporting wellbeing across the games industry. Register today ➡️ luma.com/hhfl14fg #DevelopBrighton #DevelopConf
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D2C's Biggest Opportunity Has Nothing to Do With Platform Fees The D2C game monetization debate in games has been stuck on one number: saving 25-30% on platform fees. That's the wrong number. @TebexPlatform's Liam Wiltshire will show at Develop:Brighton what the fastest-growing studios do differently - using real data from 45,000+ gaming stores. 📅 Jul 15 | 12pm | Room 7
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Want to get the best out of a diverse team? At Develop:Brighton, we believe it’s important for the games industry to support inclusive workplaces and enable neurodiverse teams to thrive. That’s why we’re hosting the following sessions and roundtables. #DevelopBrighton #DevelopConf
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There’s only TWO WEEKS TO GO until Develop:Brighton 2026 and it’s shaping up to be one of our best years ever! Which talks and speakers are you looking forward to? Check out the full agenda here: developconference.com/confer… #DevelopBrighton #DevelopConf
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